First person shooter inspired by Super Hot. Designed for Mobile VR game. Windows, Linux and Mac versions available as well. With Mobile VR you need controller (bluetooth) with analog stick and at least two buttons.
Started working on Super Hot inspired game 12.2.2017 for Mobile VR. Found out about the Super Hot competition week later. Now with some effort managed to produces something of a game.
As a person who's skills set is purely in programming, I had hard time with making the 3D models. Eventually I decided to go with simple shape, subdivide it bunch of times, sculpt it a little and then decimate the shape into such a low poly model that it becomes "stylish". I had to keep to low poly models as the Mobile VR was my target platform.
With the time constraints I didn't have time to finish up my modular weapons so I quickly cooked up few interesting weapons to play around with. Will be adding the modular system in coming weeks.
Enemy AI is dumb... I had it be smarter but noticed performance issue on my Nexus 5 so I reduced the update rate quite a lot for AI. Haven't implemented proper line of sight but with such abstract opponents you don't really see where the creature is facing.
There are few known bugs:
Builds for Windows, Mac, Linux and Android(Cardboard) have been released.
Mac and Linux builds are untested. Android build has been tested on Nexus 5.
Android Cardboard version of exe.cs First public release. Enjoy... Tested on Nexus 5 and VR BOX bluetooth controller.
Mac version of exe.cs First public release. Enjoy... (I don't own a mac so don't know if this works.)
Linux version of exe.cs First public release. Enjoy... (I don't have linux installed at the moment so don't know if this works.)
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