Excalibur breaks the mould of traditional space simulation games by putting the player firmly in the boots of an experienced Starfleet captain. From the outset you will be able to control your character and command your ship as if you were standing on the bridge yourself. From taking direct control of the helm, to transferring command of any ship in your task force, or even calling your senior staff to the briefing room to discuss mission tactics; Excalibur is the most immersive Star Trek experience ever. Set six months after the events in Star Trek: Nemesis, Excalibur's story mode deals with the turbulent political scene caused by a decade of war and turmoil. From the second Borg incursion in First Contact, to the fall of the Dominion and the collapse of the Romulan political system; these events resulted in huge loss of life and changed the Alpha Quadrant forever.
The soul child of our lead programmer (Michael): the Galaxy Class.
5.00 looks pretty impressive
Impressive!
Awesome! I love the Galaxy class. Great work! :)
Will you later give every ship a death clone/death animation, eventually with remaining wreck instead of these simple explosions? That would make the game perfect. :)
Looks impressive, just in the vain of Bridge Commander! A few rough spots of course but a promising first step. Not to mention, actual GAMEPLAY!