A platformer/shooter with emphasis on exploration, ala the Metroid series. Development began as a test to see what I could do with Game Maker, and expanded from there.

Post news Report RSS Ex Vitro 0.34 Beta Release

Beta release of a platform shooter with an emphasis on exploration.

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Ex Vitro is a platform shooter in the vein of Metroid that emphasizes exploration.

This beta release includes the following improvements from the previous version:

- Doubled the size of the map
- Brand new zone with a brand new boss
- Teleporter system allows quick movement across map
- Better animations for character (head turns, arm bends, spin-jump)
- New items that upgrade weapons and shields
- Minor graphical upgrades here and there
- More Data logs, and now they are on by default
- Improved map screen, with dynamic updates and markers for yellow doors
- Separate status screen for items collected

Ex Vitro New Zones

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Reactorcore
Reactorcore - - 644 comments

Its aliiiive!

Will download and provide feedback after playing.

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Reactorcore
Reactorcore - - 644 comments

Sent you a PM.

Btw I finally beat it and it was AWESOME.

To add to the PM I sent you, I'd request a flashlight. Especially for the dark areas where you can barely see anything, like the new right-most lab. Where one is supposed to fall, I accidently jumped over it and then went back because I thought it was a dead-end. This caused me to get confused and lost on where to go next.

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Adjuvant Author
Adjuvant - - 64 comments

Thanks for the feedback man!

Flashlight idea is cool (and probably easy to do), and I will DEFINITELY be widening that pit haha. I worried about people missing that!

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DominicWhite
DominicWhite - - 14 comments

Well, this one is a pleasant surprise. You've got a great game shaping up here - it's just different enough from Metroid to feel like its own thing, and very polished. It definitely deserves more love, so I did a quick writeup about it for Indie Game Magazine. Hope this helps!

Indiegamemag.com

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Adjuvant Author
Adjuvant - - 64 comments

Thank you very much for the article and kind words. I somewhat regret not being more original in the gameplay department, but I really wanted to replicate that Super Metroid feeling that I love.

I'm glad that you thought I was successful in the atmosphere and story side of things. I have many, many ideas on what I would look to do in the future, but whether or not I manage to actually implement them is another question. It's amazing how quickly time flies by!

Thanks again for the article.

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ildamos
ildamos - - 226 comments

Game reviewer here. The art (especially the color palette is awesome). I'll give this a go.

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Adjuvant Author
Adjuvant - - 64 comments

Great! Let me know what you think.

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