In Ensign-1 you play the role of a space fighter pilot returning from a deep space colonization mission. On arrival back to our own solar system, you find Earth has been colonized by a hostile alien force. It's now up to you, with the help of your mothership, the Ensign-1, to take it back Ensign-1 allows allows for complete freedom in approaching objectives. You can fight from the safety of your spacecraft, or land and exit to explore space stations and carriers on foot. You can commandeer any spacecraft in the game, no matter how big or how small. Defend an asteroid base, or take the fight to the enemy with a huge mothership, friends manning turrets, it's your choice. The game also features a multiplayer mode where players can explore a randomly generated galaxy, either fighting co-operatively to clean out enemy fighters, or battling each other for supremacy.
To the bridge!
Captain's Log Stardate 65607.2 This bridge is awesome; In other news commander data's emotion chip has been fried by electromagnetized deltawaves, we are adjusting the main deflector and 3 of the auxilliary deflectors to defeat the interference...
cool but could use a view screen that switches between bow,stern, port, and starboard.
it would be cool if there was some windows on the sides too
Its possible but the ship is much wider than the bridge, so for realism sake there is only front windows
Well, realistically you wouldn't expose the command center of a space ship designed for combat with giant windows like that in the first place.
I think he meant for immersion's sake. He's doing his best to match up the interior FPS levels with the ship's hull you see from outside.
You know what'd be super super awesome is if the consoles actually had real data on them like in Shores of Hazeron.
Some do. More to be added later.
Okay that makes sense. I was just thinking in my head it being cool to see the battle from all sides from the bridge. Maybe Ensign 1 will install security cameras of some sort.
Actually you do raise a good point. Having an observation room or such would be cool. And in general we do need more windows.
Or external camera viewpoints, like on flightsims which could make for some cool screenies.