Engines of War brings you nonstop Real Time Tactics action from the first second of the game: You are the pilot of one of the massive combat vehicles known as "Engines". Lead it (and lesser units) into battle together with your team - and destroy your enemies and their base! Engines is inspired by DotA's gameplay, but freely redistributable and modifiable content on the Spring Engine.
Yeah, it was long ago that Spring 0.82 was released. 1 year, 2 months & 23 days to be precise, or just 449 days. Much water ran down the rivers. Tunisia...
My Colleague has lived up to his promise, and the game is looking better than ever - good enough for some LAN-game fun last weekend! Let the Engine stomping...
A project playable alpha version of Engines of War was started.
The Engines of War Project, a DOTA-esque RTS game, has been place on hold since the departure of several of the coders has halted the development of the...
Just a short notice for those who are following the project. See content for more information:
See context........ Must make 50 characters... Really annoying sometimes.
The team's grown by a further two - Garret DeChellis and Danuker are fresh onboard. Bobthedino has continued to crank out models, and Busan is now ready...
As hoped, we've clobbered together a first playable version of the game since our last update. So of course we rounded up the whole team for a trial game...
Things have been moving forwards quite nicely since we last wrote: Our team is now twice the size it was then, and most of the parts for a first playable...
We've been moving forward at speed over the last few days - and I'm amazed myself to see what we've put together, seeing that we only really started after...