Endless Skies is a dragon RPG, Developed with the Carnot Game engine. It is still in planning stages.

So far this much is certain:

  1. You are a dragon. Not riding a dragon, or just living in a world with dragons, but actually play one.
  2. This means you are able to do anything a classical western dragon is known to do: Run, Fly, Breathe fire. etc.
  3. Though the player would be able to do ‘evil’ or ‘good’ deeds they chose to, it is imporant for the dragon not to be portrayed as the typical fantasy game dragon, namely the classic big, bad and grotesque monster you often see in videogames. Of-course dragons are mythical beings and therefore there is no wrong or right way of portraying a dragon, but we believe that a dragon would be powerful, yet graceful, strong, fast and brutal, yet beautiful and wise. Like all great predators, a ballance of opposites, and it will be up to the player how they chose to tip the scales when they played.
  4. A key feature is the experience of flight and really feeling as though you were the dragon. Once again, how it would 'feel' to actually be a dragon is up for debate, but we feel that the thrill of flight, the speed, the power should be a state of adrenalin-filled bliss. We have a very clear picture in my mind of how this should feel, and will be putting a-lot of work into making this experience just right.
  5. The game is sandbox-style, with almost no limitations on what you do, where or when.
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Comments
Guest
Guest

Can wait the Game !!!

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Chubrokoli
Chubrokoli

Last Update 3 years ago :(
are you still developing?

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Fib
Fib

Is this still being developed?

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Dragonlord
Dragonlord

I've got one big beef with this design: what to do? Using the typical dragon clichés run,gun,eat ( or fly, breath fire and get bored in this case ) what is the played supposed to do? An RPG ( using the old and aging definition ) requires some sort of character progress. But with the dragon setup this fails. It has been attempted already ( IOTD, a Russian game ) and failed since flying around and breathing fire from time to time gets boring quick. Especially with an RPG I see problems here since they live from the player itself but with a limited setup this backfires. I could see something along the line of a linear gameplay. Maybe you can drop some hints on what you plan since right now I don't see this gameplay to hook a player for longer than half an hour. Just some critics from my side since I had to go through the same problem ( making a dragon actor worthwhile playing ).

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Drakonovich
Drakonovich

If you need inspiration, E.E.Knight's Age of Fire books might help, they're all from the dragon's pov and can be found at most bookstores. Definitely worth a read.

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spiritwind51
spiritwind51

Interesting idea, going to be hard to make a long enjoyable game out of it tho. Worth tracking however ;)

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feillyne Staff
feillyne

Yes, very interesting... but one can wonder when it will be released.

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dragonsclaw56
dragonsclaw56

sounds good, but the concept of BEING a dragon has already been done. However, i shall keep my eye n thisw, so far it looks very promising.

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Robots!
Robots!

Hmm... Reminds me of Eypsilon and That abouttofail dragon warz thing.

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