Empyrean Frontier is a traditional RTS in development featuring massive space fleets, base building, and resource collection. Empyrean Frontier is built on a custom game engine, and aims to create an innovative strategy game that is still familiar to veterans of the genre.
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I'm in the process of updating all of the building models to add more detail and make some physically larger to take up multiple building nodes, which should make it easier to differentiate between different buildings. I've started this process with the command center.