Eldest Souls is a souls-like, pixel-art RPG. The Old Gods have long been imprisoned. Humanity has been prospering, with great Kingdoms arising on the now forsaken temples of worship. But no longer. In their final act of revenge, the Old Gods have unleashed a great Desolation upon the world. Farmlands turned to deserts, rivers to dust. The Great Crusade sent to slay the Imprisoned Gods once and for-all, is all but vanished, and the human Kingdoms are in disarray. A lone Warrior approaches the Citadel, ancient prison of Gods. His objective is one: slay them all. In Eldest Souls, the player will explore the vast, forgotten Citadel, in search of the Old Gods. The temple-prison will contain a great deal of NPC’s , quests and mysteries. Encounters with the Old Gods will be…deadly. With a fast-paced, exciting action combat, every instant counts. But fortune favours the bold, and defeating the Old Gods will grant the player powers beyond mortal comprehension.
A brief outline of how i wrote the music for the Eldest Souls: Depths of the Forgotten DLC release.
behind the scenes writing music for an indie game
Using a broken violin to create creepy, eerie ambiences for video games.
making hella cool sounds from a violin
How using cheaper alternatives to expensive microphones and recording equipment can still yield high quality results.
sound design with an iphone se
Creating an orchestral score from a guitar riff. How to begin writing for a large number of instruments from a single initial idea.
creating an orchestral score from a guitar riff
Using trial and error to discover the best sound during recording. I'll also briefly go into how layering can add depth and thickness to simple sounds.
making sound effects for video games #4
Creating wind sounds using a FREE synthesiser, plus some extra ambiences using old fashioned foley techniques!
making sound effects for video games #3
After the last blog about our journey into the making of tutorials, we wanted to share with you more about our creative process when dealing with a new...
eldest souls - the struggle of design
Sergio Ronchetti - basics in sound designing for video games! My video diary of my journey as a sound designer (and composer) for the game "Eldest Souls...
making sound effects for video games #2
In this new post, we review and explore our on-going process of creating a half-decent tutorial. Failed plans, broken dreams & low expectations: We've...
eldest souls - the art of tutorials
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