Ectolibrium is a 2.5d platformer unlike any on the market. You are a creature yanked from another dimension and dropped into an industrial wasteland full of strange lifeforms. You leap and cling to surfaces and drink ectoplasm to fly through the air. You explore and interact with unique characters. You sprout alien plants and amass followers to sabotage force fields in your path. You trigger floods of ectoplasm, transforming the dead environment into a vibrant and flourishing alien ocean. We want our gameworld to feel truly weird, with visuals drawing off tide-pools, deep sea life and and microorganisms. Only trace amounts of a more familiar world remain in this setting, buried beneath years of accumulated strangeness -- and the backstory gradually reveals how the world came to be this way.

Post news Report RSS Ectolibrium Devlog 14

This week I show some of the game's much improved visuals and environments, plus a peak at artwork for the upcoming Grotto.

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This week I show some of the game's much improved visuals and environments, plus a peak at artwork for the upcoming Grotto.

Updates include:
New textures, new set pieces, more foliage, more ambient life!
Hopefully this is just a taste of things to come.

ecto screen improved

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