Eastward is an action adventure with a post-apocalyptic setting and some modern pixel art.

Post news Report RSS We are making Eastward!

Eastward is an action adventure with a post-apocalyptic setting and some catchy pixel art.

Posted by on

Hello everyone!
We are a small studio ( 3 people at the moment ) from Shanghai.

We are currently working on a game project named Eastward.

In the world of EW, human societies are isolated and shrinking, due to some severe environmental problem. You will be playing a ‘father’ with a following ‘daughter’ , and go through this post-apocalyptic world ( well that does sound familiar … ).

oldRunoldDown


The game will be an action adventure. We hope it will be like a Zelda game with some JRPG style storyline. It’s going to be released on Steam first ( of course we’d like to get it on the consoles if it’s possible )


CSiRURkVEAAYD3c


The game use a special “retro-pixel + 3D lighting” visual style. We aim to achieve a feeling close to Japanese animation from 90s.

we are using an in-house framework based great MOAI engine (Getmoai.com) . It’s a cross-platform C++ engine written for Lua. We have an IDE on top of MOAI with help of Python & QT. We will write more about the engine part in future updates.

The project is still in very early stage. We’ll try best to keep updating this devlog as often as possible.

You can follow us at: @pixpilgames
Also, the tumblr: pixpilgames

Please feel free to share us your ideas!
Thank you!

Post comment Comments
Jerikøh
Jerikøh - - 298 comments

really nice look

Reply Good karma Bad karma+2 votes
tommozhou Author
tommozhou - - 9 comments

Thanks!

Reply Good karma+1 vote
Guest
Guest - - 689,081 comments

this game is gorgeous. If it has multiple branching story paths i'll be even more interested, love JRPG style stories but it's far to linear for me i hope there is options that can impact the world or my characters personal story going forward.

(p.s. shock me and make it plausible for the daughter to die and story still continues after that...do something daring and different <3)

Reply Good karma Bad karma+1 vote
tommozhou Author
tommozhou - - 9 comments

Thanks for your comment!

We aim to achieve some decent narration with our limited resource.
So to make it linear is a more practical choice for us.

And certainly, there will be some shocking moments in the game...

Reply Good karma+1 vote
Oleomingus
Oleomingus - - 208 comments

Looks wonderful! Good luck.

Reply Good karma Bad karma+1 vote
tommozhou Author
tommozhou - - 9 comments

Thanks!

Reply Good karma+1 vote
Polaronode
Polaronode - - 2 comments

I'm so curious... Your IDE just look so great! Is it home-made? If not, can I ask you what it is called?
Also, Love the art style, very charming. I'll follow the development ^^

Reply Good karma Bad karma+1 vote
Polaronode
Polaronode - - 2 comments

Looks like the IDE IS Home-Made... Which makes it even cooler... Wow. It looks awesome.

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: