Mira's father has been missing for months... During that time she has been training to become a ruins investigation agent to go looking for him. She will have to battle many monsters and unravel many mysteries of a world under siege by other realms. Today is her final dungeon test, good luck! This is a small scale RPG dungeon crawler I am working on. Most models done in blender... some unity store assets being incorporated... Plan on adding lots of typical rpg stuff like loot, vendors and crafting. The view is kind of mmoish but I plan to keep it single player. For now the demo contains the town, a trial dungeon and another empty level. Player can gain exp, use abilities, and find hidden areas in the trial dungeon. Lots of stuff still in progress but definitely playable now! Appreciate any feedback.
As you can see the game is in a finished state but still looks a bit sub par graphic wise. Content is a bit lacking as well, lots of empty houses for example. Side quests are an idea to add as well, currently only the main story is in. Crafting is also bare bones, so you can make a couple items but not really get into it. In short a lot of cool stuff can be added, but I just wanted to finish the game for now with a main story and what you need to beat it. Here is the link: Gamejolt.com. Would love any and all feedback though so if you have a bit of time give it a play! At any rate I learned a lot making this game. I do plan on updating it sometime in the future and really polishing the graphic style especially some of the characters and possibly add that stuff I mentioned earlier. After that maybe I could consider a steam release or something.
There you have it though! Dungeonis is playable and you can finish a story. Comes out to about 3 hours of gameplay. Hope there is some fun to be had from it!
A discussion of whether or not to use the ORK framework for Dungeonis, with video!
Today I will be introducing the Yeti. In the spirit of Christmas I decided to make a snow biome/monster and this is what I came up with that is fairly...
Video of me talking about dialogue and model tweaks. Slight Discussion on next features.
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