The beautiful, enchanted world of Driftmoon trembles in the shadow of a forgotten evil, for the dark King Ixal is again gathering his forces. Hope lies in an unlikely alliance: A young man joins forces with a little firefly dreaming of stardom, a panther queen with the ego of a moon whale, and a very determined fellow who's lost everything but his bones, and still hasn't given up. Knowing nothing of the amazing adventures and the fearsome foes that await them, the party embarks on a journey like no other. Driftmoon is an adventure-roleplaying game, full of exploration, smiles and surprises, captivating stories and quests, charming characters, and countless delightful details.

Report RSS Petrified People Are Grey

We've received tons of very nice and useful feedback after our Alpha 4 release, and it's all been put to good use!

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Petrified People Are Grey

We’ve received so much feedback through the ingame feedback button that I’ve lost count. Amazingly most of it has been unique, there have only been a couple of people reporting the same error, positive comment or idea.

We’ve been putting all that feedback to good use! For example I’ve drastically changed the day/night cycle, and changed how long the torches work. The image above shows that I’ve turned all the petrified people grey, just as they should be. Another important addition is that all roofs and ceilings now get out of your way when you get anywhere near a building, allowing you to see where the doors are. I’ve also tuned the minimap controls, and made it possible to see how much of a torch has been used. There have been dozens of bigger and smaller fixes, making the game easier to use than before. So if you’ve given us feedback, Thank you!

We've also recently made big updates to the game info and screenshots at our Driftmoon-page, so do check them out! Right now they give you a much better idea of Driftmoon.

PS. I’m working on a very important feature that’s been indirectly requested by many players. Can you guess what it is?

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