A battle accountant storms the castle to rescue a princess, but accidentally rescues an overly friendly dragoness instead.
It's a humorous adventure story in the vein of point & click classics, told with an anime inspired 3D visual style and modern controller-friendly input.
In a world teeming with magic and danger, a city of accountants exists which has sequestered itself behind high walls and generally unacceptable accounting principles. A battle accountant there, George, is assigned the unenviable task of leaving the safety of the city in order to storm a nearby castle, slay the dragon, rescue the princess, and (most importantly) rescue the unpaid tax revenue. Meanwhile, Ayraw (the dragon), is tired of knights showing up to slay her, and is a bit jealous no one ever wants to rescue her. So she concocts a plan to trick George into rescuing her instead of rescuing the princess. Hijinks ensue as the two team up, the unlikely duo slowly growing closer through their shared adventure.
Website: Dragonaudit.com
Work on Dragon Audit is proceeding nicely. Much of our focus recently has been on getting interactions, flashbacks, and cinematics created.
Here's a few GIFs of our work:
Our dragoness spots our knight! We had to figure out some crafty tricks in Unity in order to be able to sometimes have her tail animated and sometimes driven by physics.
George embarks on his quest, leaving the safety of town. There's monsters outside! (They turn out to be nice though.)
For more information on the game, check out our website at Dragonaudit.com as development continues!
A battle accountant storms the castle to rescue a princess, but accidentally rescues an overly friendly dragoness instead.
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Cute characters!