Large Terrain vehicle war like tobogganing. initial test phase UDK working on: custom menu, autoload CTF?, multi terrain tiles boost pads to floating terrain adding more zbrushed terrain slopes and jumps Single player Campaign proof of concept with terrain and vehicles fast build time, good fps with large scale terrain

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Its 140 meg cooked with an engine for a concept test this is 7 meg this is my attempt to package the terrain mesh and base lvl into a udk pkg I can't tell if I succeeded I haven't got a clean test machine

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Downhilltestudkmap
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