Remember the urban landscape in The Fifth Element? Coruscant in Star Wars? Chicago in I, Robot? I've always been fascinated by futuristic cities. Their size, their madness, how beautiful they often look and how terrifying they can be. What is DotCity? It's a game devoted to these cities, promising a unique gaming experience.


In DotCity, megalomania will be rewarded. There will be no limits. Millions of inhabitants, ready to live for centuries. 3-dimensional traffic jam. Kilometers high skyscrapers defying the laws of gravity. Cars traveling at supersonic speeds.

As a city builder, your goal in DotCity will be simple: help your city thrive across centuries, starting at the beginning of the industrial age. While this sounds straightforward, the game is not going to be easy. As the life expectancy of your dots will keep on increasing, so will the total population of your city, no matter what you do. Failing to develop the right technologies ahead of time will lead your city to crash and burn. Your dots will always want more, literally pressuring your city, forcing you to expand it in every direction faster and faster to avoid collapse.

DotCity will not be like any existing city building game. While traffic management, education, health or taxes will be part of the gameplay, the main focus of the game will be on technological development, demography and pressure management. Randomly generated and user-made skyscrapers with unique features will make every game different. If you get lucky, relieving your city from the ever increasing pressure will be easy. Most of the time, though, you won't, and even small mistakes will trigger a lethal chain reaction. How many city ruins will you leave behind before getting it right? Welcome in the ruthless world of DotCity :-)

Want to know more? Visit us at Indiegogo! Indiegogo.com

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DotCity
Platforms
Windows
Creator
nathan.irondot
Engine
Unity
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Abstract
Players
Single Player
Project
Indie
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