The complete megahit game that set the world afire. Plus All-New Episode IV: Thy Flesh Consumed.The demons came and the marines died. Except one. You are the last defense against these hell-spawned hordes. Prepare for the most intense mutant-laden, blood-splattered action ever! The texture-mapped virtual world is so real, you don't just play DOOM - you live it.The Ultimate DOOM takes you beyond anything you've ever experienced. First, you get all three original episodes - that's 27 levels of awesome, explosive excitement. Then it really blows you away with an all-new episode: Thy Flesh Consumed. Now you're dead meat. Just when you think you're getting pretty good at DOOM, you get hit with Perfect Hatred, Sever the Wicked and seven other expert levels never seen before! They're so incredibly tough, the first 27 levels will seem like a walk in the park!

Description

Replaces all items, weapon pickups and powerups (as well as certain world geometry) with 3d versions. Also works for GZDoom.

Preview
ZDoom Voxel pack
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Guest
Guest - - 689,192 comments

Please tell us what Doom Engine this works with and how to use it, thanks.

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TheUnbeholden Author
TheUnbeholden - - 3,602 comments

it says on the file name.. zdoom. GZDoom also supports the ZDoom pack, although technically it converts them to models first. Theres a seperate version for DelphiDoom that I will upload now.

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Guest
Guest - - 689,192 comments

like minecraft

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Guest
Guest - - 689,192 comments

How do i use this with GZDoom?

I can run the test map, but i don't get any voxels. just the original sprites =(

Thanks in advance.

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Guest
Guest - - 689,192 comments

Forget about the above comment. I updated my GZDoom (i was still using v1.5.6 lol) and now it works as it should.

Thanks for the upload!

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Guest
Guest - - 689,192 comments

that's cool, but this test map make it unusable for me
it remove the first map and give all weapons and upgrades to player
i wish i could remove this map

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valadaew
valadaew - - 2 comments

This pack is fantastic, but when I or a Cyberdemon fire rockets, they're sideways.

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TheMacGyverArchiver
TheMacGyverArchiver - - 29 comments

I had the same problem. I just went into the pack and removed the flying rocket voxel code and stuff. This lets the default game sprite take over. No more issue!

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Guest
Guest - - 689,192 comments

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