A massive demonic invasion has overwhelmed the Union Aerospace Corporation's Mars Research Facility, leaving only chaos and horror in its wake. As one of only a few survivors, you must fight your way to hell and back against a horde of evil monsters.
DOOM 3 SDK v1.1-2 for Win32.
DOOM 3 by id Software - DOOM 3 SDK v1.1-2
This SDK contains source code and header files for a variety of game
subsystems, example maps and models, project files and more, but very little
Be sure to read the readme.txt in the vehicles folder
Maya Importer Source
To compile the Maya Import dll, you will need to get the Maya 4.5 or the Maya
6.0 SDK from Alias. There is a note in the directory explaining where the files
need to go. The project comes set up to compile a dll for Maya 4.5. If you want
to compile a dll for Maya 6.0, instructions are in maya_main.cpp. For Maya 6.0,
you will need Visual Studio 2003 or higher. The Maya 6.0 SDK does not work with
Visual Studio 2002.
TTimo put together an official release for the Linux code. The code itself is
the same as windows, but there are some different build options and an included
Including (but not limited to) compiling 'out the box' in Visual Studio 2003
If you have already done significant work on a mod, I would recommend
installing this to a clean directory, then running windiff against your code
base. Alternatively you could diff against the first SDK and manually copy the