Let the Obsession begin. Again. This time, the entire forces of the netherworld have overrun Earth. To save her, you must descend into the stygian depths of Hell itself! Battle mightier, nastier, deadlier demons and monsters. Use more powerful weapons. Survive more mind-blowing explosions and more of the bloodiest, fiercest, most awesome blastfest ever! Play DOOM II solo, with two people over a modem, or with up to four players over a LAN (supporting IPX protocol). No matter which way you choose, get ready for adrenaline-pumping, action-packed excitement that's sure to give your heart a real workout.

Add file Left 4 Doom (Last updated 2020)
Location
Games : Doom II : Files
Filename
Left_4_Doom_2020_update.rar
Category
Full Version
Uploader
AlphaEnt
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Updated
Size
265.27mb (278,154,303 bytes)
Downloads
4,822 (4 today)
MD5 Hash
4d1fb70376dc825a242ecb12c2259fe9
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Description

This mod contains lots of weapons, sprites ripped at high res (optional), custom hud, compatibility with bot's on Zandronum and some more stuff. It is compatible with GZDoom, Skulltag and Zandronum. It can be played singleplayer, cooperative, deathmatch and some more gamemodes.

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Left 4 Doom (Last updated 2020)
Comments
DarthKev
DarthKev

what a combo, good job

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perefalcon
perefalcon

this is awesome mod but I can't find the high resolution weapons addon anywhere anymore...was it removed?

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TheArmyGuy
TheArmyGuy

i'm loving this as someone who played over 95 hours of left 4 dead 2 on steam i just have a couple things to complain about.

1. The adrenaline shot doesn't do anything.
2. Only way to get more ammo for the m60 is to drop it and pick it up again.
3. Not really a complaint are you planning on adding the counter strike weapons from the German version?

Other than these been nice job.

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AlphaEnt Author
AlphaEnt

Thanks for the feedback, i'll answer some of these questi

1 - There is an issue on gzdoom that makes the adrenaline shot don't work properly. I've currently not found a way to fix it, so this particular item will work best on zandronum. (On zandronum, it increases your max hp by 10, so the more you inject, the more max health you will have. At least until you reach a max amount. Can't remember the number as of now.)

2 - Technically speaking, that's a bug that haven't found a way to solve. You shouldn't be supposed to get any ammo from that weapon at all until you pick up again that weapon somewhere else. Since the M60 is a special type of weapon, just like the chainsaw, it is meant to have some limited use. Only solution I can think of so far would be to make the drop don't spawn the used weapon so it couldn't be picked up continuously.

3 - There are no plans for adding the german version of the weapons.
I'm pretty much done with this mod. I have some minor updates on mind sometime on the future, but there won't be new weapons, maybe some sprite fixes and code improvements. I'm currently too busy with some other mod's (blorc, titan, q4 rip vol 5, csdmo)
I hope this answered some of your questi

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Vertelame
Vertelame

you did a great work notheless.

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ANDROIDFERRET
ANDROIDFERRET

Hi there ...any idea why your mod doesn't work with the left 4 dead enemies ?

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AlphaEnt Author
AlphaEnt

The mod got updated today.

The mod is still not compatible with the original monsters, but a fork was made for this mod so it won't break the mod while loading these monsters.

Most likely to work on lzdoom and latest versions of gzdoom.

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BladeDragon9
BladeDragon9

Left 4 dead doom mod for gzdoom and I love it :)

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AlphaEnt Author
AlphaEnt

It also works on zandronum and lzdoom.

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Guest
Guest

que bien que uno de los nuestros alla echo un buen mod para doom

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LuistheDoomMarine
LuistheDoomMarine

**** YOU THIS IS DISGUSTING CAUSE YOU HAVE TO USE THE OLD ****** VERSION OF GZDOOM AND YOU HAVE TO SETUP THE OPTIONS THE MOD DONĀ“T WORK WITH THE LEFT 4 DEAD DOOM MOD THAT HAS THE MONSTERS PLEASE UPDATE THIS CRAP AND ADD THE DRAG AND DROP METHOD OH YHEA YOURE NOT WORKING IN THIS MOD AGAIN THX FOR NOTHING

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Guest
Guest

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daniel.k.brown1988
daniel.k.brown1988

Wow just chill out luis

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AlphaEnt Author
AlphaEnt

Haha, little does he know I was working on a update by the time he wrote that "feedback" if you can call that a feedback.

Deleted skulltag compatibility in exchange of lzdoom compatibility, fixed some sprites, improved code and the mod is now compatible with left 4 doom monsters via a custom fork made for the mod (lzdoom only)

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AlphaEnt Author
AlphaEnt

Aand the mod just got updated.

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Guest
Guest

i love those mod and creator thxxxx for close to 70 hours of fun

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AlphaEnt Author
AlphaEnt

Thanks, and just letting you know the mod got updated today :P

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LocustQ
LocustQ

gg mate!

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AlphaEnt Author
AlphaEnt

The mod just got updated. This is the current changelog.

All lowres/highres weapons sprites were tweaked.
Reduced sprite shakiness on all weapons.
Blood no longer spawns underwater.
Low res sprites now merged into staticbase.
Weapon melee now throws enemies away akin to l4d2.
Mod is no longer compatible with Skulltag.
Rewrote some weapon actions, like reload and zoom. Now uses native wrf functions instead of jumpifinventory.
The mod now features custom bob. Sprites are no longer static while moving.
Blocked bob on certain sprites that shows the cropped sprites while bobbing.
Added bob to melee action.
Increased lowres size on some sprites that shows the cropped sprites while bobbing everytime.
Fixed few issues on HUD
Added mod options menu.
Added toggeable crosshair recoil.
Added an optional reduced recoil mode that takes away recoil on stock actions.
Added optional L4D2 monsters, taken from Zdoom forums.
Added alternate death states on vanilla monsters, based on which weapon player uses, akin to "the unmentionable mod".
Added an improved batch file to load the mod.
Deleted the autorun launcher. Although cool, I no longer have the editor to change autorun parameters. Since batch files were renamed and autorun no longer worked.

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LocustQ
LocustQ

Great! Any maps/mappacks with L4D campaign vibe?

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ILikeDoom:)
ILikeDoom:)

how do you activate the L4D2 monsters? all i get is an error saying the headstays CVAR is already there. I also loaded the fork btw

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AtomicAtom64
AtomicAtom64

It seems that i can't find the wad files for gzdooom or any of the applications for some reasons ?

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ILikeDoom:)
ILikeDoom:)

I really wish someone would add these to the mod:

New L4D2 weapons (SG556,AWP,Pitchfork, Shovel, Knife etc)
Smoker finally does something

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Doom II
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id Software
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Activision
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