Works with Zandronum, Zdoom 2.8, LzDoom, GZDoom.
Unzip and load the Pk3 with any Doom IWAD and map wad that uses vanilla weapons and monsters. Also Works with FREEDOOM iwads
Changelog:
July 30/22 --- Got the GORE Working with Zandronum!!! Not as pretty as GZD version but it does work!!!
Jun/22/22-- Added in Ammo and Shell Casings on all Bullets and Shotguns, and on all Zombie monsters. Ammo casing code modified from Single Action Revolver revolver casing from Realm667.
5/13/22---- Added a Monsters only version into the Zip. Figured it was would be a nice Friday 13th gift.
4//28/22-- smoke and bullet tracers less pronounced, Blood is a little bit bloodier on impact, made minor changes to plasmaball graphics. Decals added to guns and projectiles.
4/27/22--- Big Update--- Removed PalPlus Color Palette.
- Added GORE More Blood and correct blood colorto all monsters
- Added Bullet Tracers to Bullet weapons AND on all Zombie monsters and SpiderMom.
- Barrel and Rocket explosions got worked over.
- Due to Zandronum Compatibility the Tracers will act funny with AutoAim turned on.
This is a Text Code only Smooth Doom Style clone; the evolution of the now archived ReBUVRO mod.
This is smallest version of such a mod as one can make that includes Dynamic Lights. only 10Kb in size and works with most ZDoom family, including Zandronum. This Mod smooths out weapon and monster animations but maintains 100% accurate timings on Gun fire and monster attacks and monster movement speed.
The one quirk? Death animations of monsters fall at a more realistic pace, and same for explosions.
100% friendly to Software Render as well!
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Credits go to Zandronum for every GLDEFs.
For everything else there's Kalensar
Decorate by Kalensar with help of Zdoom Wiki.