Dynamic Audio ambience to liven vanilla levels (not music) >Full desc>
Description
- 1. Universal Ambience.pk3 - Vanilla flats and ceilings play sounds, fully compatible and standalone
- 2. Random ambience - Plays sounds randomly, fully compatible and standalone
- 3. Ambient decorations - Makes vanilla decorations play sounds
- (See compatibility versions folder for it to work with other mods)
All the ambient sounds in this video is the mod -> Streamable.com
Modlist used
Multiple wads?
I recommend Doomrunner for muliple wads - Github.com
Credits
Main--------
-McTed - Compiled, thumbnail, edited code and sounds etc
-Heydoomer - Idle ambiance used as base. Also original inspiration - Forum.zdoom.org
-Agent Ash - Huge help with code, fixed and optimised the idle ambience item functions
Code--------
-Boondorl - Helping me with getting cvars to work in zscript
-Dr_Cosmobyte - Letting me use the code for the random sounds from his ambience mod - Forum.zdoom.org
Sounds--------
-Senn_ and Valve - Remastered HL1 sounds - Moddb.com - Store.steampowered.com
-Valve - Half-Life 2 sounds - Store.steampowered.com
-GSC Game World - Some STALKER:SoC sounds kept from Cosmobyte's ambience - Store.steampowered.com
-Various sounds from freesound.org (at bottom)
Other--------
-Goaldude-00 - Playtesting and reporting bugs, helped during radiation editing
-4MaTC (wadazine) - Turning the monsters in nuts wad into decorations to help benchmarking
-iSpook - Helping to direct where to look for decoration sound ambience
Freesound credits-----------
-radioactive/nukage - Freesound.org
-slime - "Boiling Water, Large, A.wav" by InspectorJ (www.jshaw.co.uk) of Freesound.org - Freesound.org
-lava - Audionautics - Lava loop.wav - Freesound.org
-hot rocks - qubodup - Fire: Burning Coal - Freesound.org
Editing permissions
Get in contact with me (fastest on discord) maybe we can work together :)
1.3 Update: Sound volumes tweaked, can customise flat volumes etc via menu
1.6 Update: Sound volumes tweaked, Decorations have been fixed and rewritten. Flats and decorations have been optimised - with huge help from Agent Ash!
- The first decoration compatibility has been made! (is for D64ifier) - Moddb.com
1.7 Small update: Decoration volume settings, radiation sounds improved (with choices available via editing "sndinfo" with an archive manager), new in progress compatability patch for Consolation prize D64 - Forum.zdoom.org
Awesome. Gonna test it directly.
Is it compatible with music mods ? Or is it overwriting them
Cool. Its all completely separate from music eg Lava and torches make noise
Does the Random ambience take into account your surroundings at all or it literally just plays random sounds? Would a MOD like this work at all with a mappack such as BTSX where most textures are custom?
1. Its just random, but I've tried to keep it appropriate whatever scenery there is eg spirits, distant gunshots and monster groans etc
2. Each texture would have to be manually edited in sadly, but yes it would be possible.
Neat little thing to come across, hearing the columns with hearts beat, liquids making sloshy sounds, and dead hanging corpses making... Scary demonic suffering sounds I suppose.
Maybe some stuff as a suggestion to put on your list some time. Computers making beep boop sounds among machinery noises, twitching zombies on sticks make their own sorts of groaning sounds, some lights textures doing a sort of an audible buzz as some do, the glowing lava rocks could use some sounds... And perhaps the fleshier and messy tentacle looking textures making some squishing noises too.
Aye I'd like walls to make sounds, but the author I need permission from is inactive, twitching zombie stick groans is a good idea, if I come across a good sound I'll add it.
I think flesh and hot rocks have sounds, is hard to test though, flats have to be large enough to play sounds. Saying map names helps with testing.
Cheers.
Yeah yeah, map 15 with the wooden tall building surrounded by the damaging floor is what I am referring to there.
Is there a changelog anywhere?
Top comment
Amazing ! It brings a tottaly new atmosphere to the levels. A real pleasure to rediscover the game, mainly without music.
what's cosmoambience?