Let the Obsession begin. Again. This time, the entire forces of the netherworld have overrun Earth. To save her, you must descend into the stygian depths of Hell itself! Battle mightier, nastier, deadlier demons and monsters. Use more powerful weapons. Survive more mind-blowing explosions and more of the bloodiest, fiercest, most awesome blastfest ever! Play DOOM II solo, with two people over a modem, or with up to four players over a LAN (supporting IPX protocol). No matter which way you choose, get ready for adrenaline-pumping, action-packed excitement that's sure to give your heart a real workout.

Description

Medium-large arena-like map with all existing power-ups, items, ammo and weapons to see & try. Compatibility with all gameplay, randomizers and monster mods. A dedicated arena sector, the Arena of Sin, where 4 Icons of Sin will spawn random demons endlessly. Another sector, the Spawning Halls, where you can spawn specific demons activating each hall's lion heads. Functional and nice looking geometry (everything you see and explore is there for a reason, no useless buildings). Subtle lightning and colors that will help the player to orientate himself.

Preview
Codex Crucible
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Morgul-Uruk Author
Morgul-Uruk - - 136 comments

Updated to 1.1

Version 1.1 (06 November 2019) changelog:

- Added the Spawning Halls (now accessible throught the teleport on the right) where you can activate each lion statue to spawn specific demons.

- Lights, shadows, dynamic shaders overhaul, now the Crucible looks more mean

- Enhanced Arena of Sin, now with more details, colored lights and glowing evil sectors, plus added some items and power-ups, the spawning of the monsters now is more fair and less frustrating

- Minor geometry polishment to the entire Crucible

- Items reallocation, now they are more separate from each other, so you can be more selective with what you want to pick or less

- Some areas now are more visible to increase accessibility

Screenshots Imgur.com

Reply Good karma+1 vote
Morgul-Uruk Author
Morgul-Uruk - - 136 comments

Updated to 1.2

Version 1.2 (26 November 2019) changelog:

-New area to test your skills (accessible throught the central portal)

-Revamped a lot of geometries, lightnings, effects and 3D floors

-Further items optimization placement, now you should be able to run it with the heaviest mods too

-More pleasing a smooth atmosphere to look and explore

-Changed the MIDI from "Slayer - Seasons in the Abyss" to "Dimmu Borgir - A Succubus in Rapture"

I don't think I will update this map again (unless bugs) because I don't have really nothing in mind to add, but never say never.

Enjoy.

Reply Good karma+1 vote
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