Dolphin Squadron is a vertical scrolling shooter where you play as a mechanized dolphin hired by the US NAVY SEALS to intercept dangerous underwater mines in order to save various coastal cities from utter devastation! The game begins as your dolphin is fired out of a deep-sea submarine in an effort to catch up with an angler-like mecha that’s carrying a city-destroying mine up towards the surface. Starting at the bottom of a deep-sea trench and traveling up towards the surface, the goal of the game is to destroy the mine before it reaches the surface by first, catching up with and destroying a mechanized angler fish (a mecha) that's carrying it to the surface, and then destroying the mine with your dolphin. Sadly, to safely detonate the mines, you need to slam your flimsy dolphin into it...

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A summary of features for Dolphin Squadron. An arcade-style game made by Freshmen at Champlain College!

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Dolphin Squadron released on May 31st at 12PM and since then, the game has been fairly successful and at the very least has completely blown my expectations out of the water! The pun, ...sadly was intended. To recap the events up until now, here is a list.
Demo

  • Featured on Indiegames and Russian indie blog, True Indie Games. Pretty damn awesome day for us before we even did anything! Inspiring.

Release (DOWNLOAD HERE)

I'd actually say that I'm already more than happy with the turn out.

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