GoToMarketplace


Features:

  • C++ Plugin containing the DMGHandler Component and a new C++ Character Class with Damage Component native integration
  • Damage System based on Damage, DamageType, BoneName, Actors and Controllers to Ignore and much more!
  • Auto Healing System after getting damage
  • Damage Over Time and Healing Over Time system
  • Landing Damage (fall damage) based on falling velocity
  • OnHit Damage based on Normal Impulse
  • 25x Custom Blueprint Nodes (Custom nodes advices welcome)
  • 7x Custom Blueprint Event Dispatchers (Custom dispatchers advices welcome)
  • Great performance with no Tick involved and Timers Optimization
  • Source Code included and fully commented (really understandable)


This plugin is ready to be used, follow the tutorial video to setup the main nodes and then you can start using it and modify its variables as you want.


Code Modules:

  • DMGHandler


Blueprints: 5 (Example Project)

C++ Classes: 2

Network Replicated: No (but you can replicate events from Blueprint)

DevPlatforms: Windows

Target Build Platforms: Windows, Linux, Mac, Andorid, iOS, Oculus

Languages: English, Italian

Documentation: Coming Soon

Example Project: Coming Soon

Support: Coming Soon

Additional Notes: Please report any bug or suggestion, remember to rate!

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Embed Buttons

To promote [UE4] DMGHandler : Damage System Component and grow its popularity (top games), use the embed code provided on your homepage, blog, forums and elsewhere you desire. Or try our widget.

[UE4] DMGHandler : Damage System Component
[UE4] DMGHandler : Damage System Component
Post article Articles

No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.

Add file RSS Files
DMGHandler: Template UE4.21 v1.0 (Plugin Needed)

DMGHandler: Template UE4.21 v1.0 (Plugin Needed)

Trainer

--- You'll need my plugin installed to use this project --- Simple Damage Handler written in C++. This simple component is designed to easily handle many...

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

You may also like
Perspective

Perspective

Platformer

Perspective is a puzzle platformer where you must use forced perspective to manipulate the size the objects around you to complete the puzzles.

[UE4] Klian Gore System Demo

[UE4] Klian Gore System Demo

First Person Shooter

This is an UE4 Tech demo for my Gore System Plugin. A C++ plugin that allows you to simply dismember your skeletal mesh. It aims to offer the the most...

Everblaze

Everblaze

Platformer

Blaze through surreal environments with fluid parkour mechanics, Inspired by games like Mirror's Edge.

Just Die Neon

Just Die Neon

Platformer

Just Die Neon is an arcade platformer that will put your platform skills to the test! Inspired by classics like Mario Bros, Prince of Persia and Super...

climbtime

climbtime

Platformer

climbtime - climb and jump parkour up procedurally generated levels for best time. full description/controls/download at homepage link. This is a game...

Etherborn

Etherborn

Platformer

Etherborn is an exploration platformer set in a strange and exotic world where the laws of physics behave in a completely different way than in ours...

Follow Report Profile
Icon
[UE4] DMGHandler : Damage System Component
Platforms
Windows
Developer & Publisher
Klian
Contact
Send Message
Release date
Game watch
Follow
Share
Style
Genre
Platformer
Theme
Abstract
Players
Single Player
Project
Indie
Boxart
Boxart
Twitter

Latest tweets from @kliansenpai

RT @elonmusk: Rage, rage against the dying of the light T.co

Sep 29 2019

From my OculusGo project, 60fps only 8 DrawCalls! Tested on #Samsung Galaxy S6 too! #UE4 #UnrealEngineT.co

Sep 25 2019

RT @Tesla: Anyone riding a UFO out of Area 51 today can recharge at our nearby Supercharger in Beatty. One day only. T.co

Sep 20 2019

Update 4 of my Helicopter Starter Kit on #UnrealEngine is now available! This will allow you to choose between a fu… T.co

Sep 19 2019

Statistics
Visits
379 (5 today)
Last Update
Watchers
2 members
Files
1