For the first time in Disciples' history a new playable race is being added to the four existing races. The Elves bring new spells, new units, a new capital, a new terrain type and a new source of mana. The Elves stand-alone expansion pack also includes new boss characters, new artifacts, new landmarks and new music for all races. Improvements have also been made on the original gameplay and map making systems of Disciples II Dark Prophecy and the companion expansion packs; Guardians of the Light and Servants of the Dark.
Mod Which improves the colors and shadows of the game, the fighters are brighter and sharper in color, the portraits are Much better, Everything is done...
Mod by Norwegian Salmon is the most extensive modification for Disciples 2 to date. Comprehensive and engaging. The modification contains so many innovations...
A complete mod for Disciples 2: Rise of the Elves. Changes balance, units, leaders, experience and much more! This mod was made to make more of the upgrade...
A modification for Disciples 2: Rise of the Elves. FEATURES: - Fixed accuracy for mage leaders, reverting the change made by the Strategy First for Rise...
Greetings people, I was testing mods on this page, and I realized none of them had a portrait & icons graphics mod, I'd always thought game art was good...
Forlorne Lands is a scenario pack (not a mod) containing two difficult maximum-size (144x144) scenarios for Disciples II: Rise of the Elves.
Disciples 2 History of Nevendaar - Harbinger of Darkness this is the first modification on the big scale, add masive new customs: new units, landscapes...