Dilogus - The Winds of War is a third person High Fantasy RPG action game that immerses players deep into the awe inspiring fantasy world of Dilogus, allowing them to experience it from multiple perspectives of above five unique characters in both single player and co-operative multiplayer mode on Linux and Windows platforms.
About a week ago, we've closed in the votes on our previous poll over at our Facebook page, which was preceded by another poll about Meet The Team articles...
digital arrow: meet the team 1- andré boström - environment 3d artist
We've put up a boll and most of you voted on information about "Open Ended Gameplay". We'll cover it! We're also in a lookout for an addition to our team...
we answer our community: on open ended gameplay - and are hiring a press officer
Check out Tyrum during sunrise - for those that found our other scene to be too dark. We also answer some community questions.
another screenshot: brighter lighting for our previous scene + community q&a
We are releasing the first screenshot - and we also sit down for a great chat with the guys from OMG! Ubuntu! Check inside for more...
first ingame screenshot & an interview with omg! ubuntu!
In this new update we talk a bit about how the score of Dilogus is going to be created. We mention reasons behind instruments and various styles we are...
dilogus: the winds of war main theme and about the score
In this update, we provide a glimpse into the background of the world and speak about the Gods - as requested by our community.
dilogus: the winds of war's story background - part 1
This week we take a look at our work in progress item editor and talk briefly about modding. We also have some more art incoming from the art department.
weekly update 2 - on the item editor and a few words on modding
We are officially releasing our first weekly update, showing a little video teaser, some more art and on top of that, we are officially in open development...
1st od update + teaser + start of open development = awesome!
There has been a lot of buzz around our game recently, so we've decided to put together a community environment where everyone interested can stick around...
dilogus: the winds of war gets a blog, forums, and also gets interviewed
Following up the return of Dilogus, we've got some great news! Not only we're back, but we've got some nice technology with us as well.
dilogus - the winds of war now powered by unigine™
Dilogus - The Winds of War, a single player/co-op multiplayer Fantasy RPG is back in production. We've got a brand new studio, a bit of a revamp on the...
dilogus - the winds of war is back as a game for both linux and windows
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