Tower defence with a twist, you play an engineer holding out against hordes of enemies focused on you, with only your machines to defend you. While working on an experimental time-space warp generator, the player is thrown into a parallel dimension where they need to rely on turret making skills to survive waves of enemies long enough for their warp generator to recharge so they can attempt to return home.
storyline ideas, gameplay ideas, improved camera controls and a new video.
turning the engine into the game
Progress and general rambling. New map, new video and thoughts on deployment.
first post
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