The creators of this mod - Varaya and Khan - no longer updated it when Diablo 2 came out, the impression of a rare mod and product of its time. There have been many versions and the final release, I think that is really great. Its not popular as in the case of the strength of Rebirth, that has alot of aspects right down to base items, Middle Earth changed and added only what really diversifies the gameplay. Below I describe the changes that my memory has allowed me to recall at the moment: P Oh, it is worth noting that the mod was created long before the popular series of films from the Lord of the Rings, and in those days, really great work on the imagination of the people who read Tolkien. Today, a reference to the LotR lost a little momentum, but it is still a great mod holding atmosphere.
I share information about Diablo Middle Earth Mod for several subsections:
1. Introduction to V & K's Middle Earth Mod
2. A detailed description of the V & K's Middle Earth Mod
3. How to play online at the V & K's Middle Earth?
4. Talismans - prefixes and suffixes
Middle Earth Mod for the first part of Diablo is in my opinion the best mod for this timeless and classic game of Blizzard. Made by V & K good few years ago, takes us into the world of Tolkien. We can meet Gandalf and Galadriel as NPCs fight the orcs, trolls, Saruman and Sauron to finally defeat the unspeakable evil - Morgoth. I have a feeling that this is a mod only for hardcore fans of the first Diablo. Fixed it all the shortcomings of the original, significantly increased the level of difficulty and balance form.
2. A detailed description of the Mod
- All names uniques, NPCs, monsters, etc. referenced on Tolkien's Lord of the Rings.
- Middle Earth Mod is designed just with multiplayer. In Singles errors may occur due to the modification of code and objects singles playerowych.However, you can also play it by yourself, without access to the network.Select the Multi Player \ Direct Cable Connection \ choose or create a new hero \ Create Game \ choose the level of difficulty and now.
- Difficulty significantly raised, clearing the last Level and kill Diablo (or Morgoth in ME) at the level of Hell / Hell's really hard challenge
- Many monsters and bosses are immune to Stone Curse
- Several monsters are resistant to all kinds of magic
- A lot of monsters in Hellu has the ability to Life Stealing. What happens is that when you will go Cie gives them life. I added them to be even higher than the maximal HP. So, for example, a monster with the base HP 1000 beating Cie HP can afford to tamp eg. 20 000.
- Increased efficiency type Lightning spells cast by monsters, you should have a big resist lightning in ME
- Under the F1-F4 keys can be attributed to witchcraft, just as is done with the keys F5-F8
- Some powerful items can be found only in Hell / Hell.
- Some items, such as. The One Ring fall only Morgoth (Diablo) and only on Hell / Hell.
- Killing Diablo (or Morgoth) does not turn the final animation, you can continue to walk around the basement, and above all, raise the subject, which always falls out of the final boss.
- You can find Uniques with various statistics. This is due to the fact that in contrast to the classical Diablo, here the values of the bonus with the unique are drawn from certain predetermined intervals.
- Uniques are much harder to find than in the classic Diablo, and apart from a few so-called. low-level uniques, usually are very useful.
- For greater balance changes in the form of statistics, m.in limitation magician to 5 STR base.
- Requirements STR and DEX points for wearing heavy armor strongly raised.
- A lot of new monsters with the new graphics (removed from Hellfire or not using the graphics used in the final version of Diablo)
- Teleport spell working in the city.
- Ressurect spell is finally available in books, that we can learn it and do not have to carry around scrolls.
- Quite a few new items, and changed the old stats. In general, increased efficiency of two-handed weapons.
- A lot of new prefixes and suffixes, some brand new, like. These monsters stopping regeneration.
- Graphics changed the menu (click on the images below to enlarge)
- Hovering in the top-left corner of the highlights all items lying on the ground
- New spell: Etherealize - gives about 30 seconds of immortality, which despite appearances too much not make life easy. Available only in scrolach.
- New spell: Escape - a combination of town portal teleport, after dropping creates town portal and wteleportowuje in him, as the name suggests, good to escape. Available in the books, and staffach scrolach.
- New spell: Thunder - stronger lightning, very useful and extremely difficult to find. Available in the books, and staffach scrolach.
- The maximum amount of cash in one slot is 65 000 Gold.
- New look crypts and barrels.
- Better alignment NPC in the city, you do not need a lot of walking.
- Better alignment Town Portals in the city, everything is closer.
- Hit Points dynamically displayed opponents. So far, we see no life opponent and how much it was. You can also see it as few people know how to quickly regenerate your life monsters.
- Some items have basic properties visible after lifting.
- ... And probably a thousand other things I forgot: P
Play online: Diablo.kalais.net
Uniques (incomplete): Diablo.kalais.net