This is a project where I share experience. It's not really for players but for DarkPlaces developers mostly.

Report RSS Introduction to Decompositions

As you probably know, previously there was a game called Fatal which was about space and exploration. Are you still missing it? Well, the only option that is left is to explore Decomposition series.

Posted by on

As you probably know, previously there was a game called Fatal which was about space and exploration. And the development failed. After this I decided to make a remake of Onirica which was a mod for Far Cry. Well, and the development failed too. Not because it was horrible, but because Darkplaces Engine is for different things.

But I still had a bunch of unfinished stuff on Darkplaces which I think could be interesting to show. And I found the solution how to do it.

Are you still want to explore a missing stuff like a level from Fatal? Well, the only option that is left is to explore Decomposition series.

So what exactly is it?
Original idea is concluded in this:
– there is just one level per each part
– there is no usual gameplay
– there is no end of game, you quit it when you done exploring
– and there is a musical track which usually I record myself

But you had to be warned that this is highly experimental and clearly not for everyone.
However I hope you will enjoy it. Or at least some of these.

Post comment Comments
numbersix
numbersix - - 2,244 comments

I like the look of these - make this one work!

My suggestion / hint - lay out the core game play, and make that happen for the first release.

Reply Good karma Bad karma+1 vote
skx_doom Author
skx_doom - - 69 comments

I think it's done alright. The only technical thing that could be different for releases - it's the code, both for the engine and for the game. It should be better/cleaner for any next release.

Reply Good karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: