On a stormy winter evening, Ryan and Anna arrived at the vacation house in the mountains. Quickly, they grabbed the bags, and set foot into the warm and comforting house. As they finished unpacking, they took a moment to rest. They then heard a sound coming from the basement, which made them question... "Could the house already be in use by somebody?"
They stood still for a moment, then chose to check it out. The light switch was broken, so they grabbed their flashlights. The basement felt even colder than the outside weather, and the wooden stairs seemed they could barely hold their weight. Anna spotted an open window, and concluded that the sound was simply some wooden plank being knocked over by the wind. She reached to close the window, and Ryan was already headed back. But things from here, turned from good to bad.
Anna was just about to scream, as someone - or something, grabbed her from behind. Ryan quickly turned around in confusion. But it was too late. He felt something heavy hit his head, and his vision turned black as he fell unconscious. Surrounded by cold stones, Ryan awoke in pitch blackness. Alone, without the slightest clue to where he is or how he got there. He called out for Anna, or anyone at all, screaming at the top of his lungs, but the only feedback he would get, was the echo of his own voice.
The game menus have been completely reworked. It is not completely done yet, so certain parts are still missing.
The character now properly responds to analog input (for example, from a joystick). Aside from that, I've made a few adjustments to make the movement feel more natural.
In this article, I will try to explain the state of the project, my current plans, as well as talk a bit about my past and the history of this project.
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.