Deathwish: The Rising Shadow is a bizarre and immersive horror experience set deep in the underground. Cling onto sanity as you uncover the mysteries of an alien world beneath the surface.


On a stormy winter evening, Ryan and Anna arrived at the vacation house in the mountains. Quickly, they grabbed the bags, and set foot into the warm and comforting house. As they finished unpacking, they took a moment to rest. They then heard a sound coming from the basement, which made them question... "Could the house already be in use by somebody?"

They stood still for a moment, then chose to check it out. The light switch was broken, so they grabbed their flashlights. The basement felt even colder than the outside weather, and the wooden stairs seemed they could barely hold their weight. Anna spotted an open window, and concluded that the sound was simply some wooden plank being knocked over by the wind. She reached to close the window, and Ryan was already headed back. But things from here, turned from good to bad.

Anna was just about to scream, as someone - or something, grabbed her from behind. Ryan quickly turned around in confusion. But it was too late. He felt something heavy hit his head, and his vision turned black as he fell unconscious. Surrounded by cold stones, Ryan awoke in pitch blackness. Alone, without the slightest clue to where he is or how he got there. He called out for Anna, or anyone at all, screaming at the top of his lungs, but the only feedback he would get, was the echo of his own voice.

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Main/Pause Menu Rework:


The game menus have been completely reworked. It is not completely done yet, so certain parts are still missing.

Settings Menu

Improved Player Movement:


The character now properly responds to analog input (for example, from a joystick). Aside from that, I've made a few adjustments to make the movement feel more natural.

Player Movement

Other:

  • Progress on new environments
  • Various gameplay fixes
  • Improved lighter flame shader
The History And Current State Of The Project

The History And Current State Of The Project

News

In this article, I will try to explain the state of the project, my current plans, as well as talk a bit about my past and the history of this project.

Comments  (0 - 10 of 25)
Guest
Guest

Is the game still on hold?

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Nameless-Horseman Creator
Nameless-Horseman

Hi, thank you for your interest!
I recently started working on it again, but do expect some more silence for a bit longer while I get this project back on track.
Note that I will be changing the game title (and possibly my username) at some point in the future.

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Guest
Guest

Still in development or abandoned?

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Nameless-Horseman Creator
Nameless-Horseman

Sorry, the project is currently on hold.

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Guest
Guest

Any Updates on the current state of the game?

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Nameless-Horseman Creator
Nameless-Horseman

I am currently writing an article about it. Thank you for your interest.

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Guest
Guest

Is this game still being developed or is it dead?

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Nameless-Horseman Creator
Nameless-Horseman

The game is still actively being worked on. I apologize for the silence, and will begin posting new content soon.

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Razihelpls
Razihelpls

uhh i need record this game

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N2ader
N2ader

Sweet~ keep it up~! :D

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