RUN, RUN as far away from EVIL as you can. You awake in a damp and dark room, all you can make out are shadows and the unmistakable stench of fear. The only thing you know for sure is that you must escape, run and keep running as far away from this nightmare as possible. Or maybe you ARE the monster with the intractable desire to chase your prey and KILL. But be wary, as the hunter can easily become the hunted, there’s always someone looking to take down a monster! Choose your character, do you have good or evil within your soul, and run through a nightmare scene of darkness, fear and torment. Your escape route takes you through forests, over rough ground, and through graveyards, death-trap mines, abandoned villages and deserted hospitals. GOOD VS EVIL The classic rivalry claws its way from the grave with two gruesome game modes. Play as GOOD to fight for your life or be the EVIL killer chasing your escaped victims to devour their souls. BONE COLLECTOR Choose your character and
Sheffield based video game developer and creator of the critically acclaimed horror game Dead Runner is launching a follow up to the terrifying endless runner called Dead Runner - Inner Evil. The game is the first non-sports, self-published title to come from the studio in four years and is set to be the most addictive horror game this fall!
You awake in a damp and dark room, all you can make out are shadows and the unmistakable stench of fear. The only thing you know for sure is that you must escape, run and keep running as far away from this nightmare as possible. Or maybe you ARE the monster with the intractable desire to chase your prey and KILL. But be wary, as the hunter can easily become the hunted, there’s always someone looking to take down a monster in Dead Runner - Inner Evil!
Nigel Little, Managing Director said: “Dead Runner - Inner Evil is an action packed endless runner that delivers intense characteristic gameplay and stunning environments for the player to journey through. As the follow up to Dead Runner, we were anxious to create a game that not only did its predecessor justice, but completely captured the powerful atmosphere and beauty of a modern day horror game on mobile.”
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