Plot: The characters thought they had escaped the terrors of Banoi and survived the apocalypse on a corrupted paradise. Their fate took a turn for the worse. The Dead Island heroes escaped in a helicopter to the safety of a military ship, but when a furious storm hits and the virus suddenly spreads throughout the crew, the nightmare starts all over again, leaving hope drowning in the rising tides.

Description

The George Romero Riptide Mod was made in honor of George Romero, considered to be the "Father of Zombie Movies". This mod aims to replicate the behaviour of the Romero zombies, which means that zombies are mostly slow and can only be killed by destroying the brain. There are also other optional features included in this mod to satisfy the cravings of Dead Island players.

Preview
George Romero Riptide Mod V5 All In One
Post comment Comments
SirErwinRommel
SirErwinRommel

This mod is amazing!

Reply Good karma Bad karma+5 votes
Adeno Author
Adeno

Thank you, I'm glad you like it :D

Reply Good karma+3 votes
Adeno Author
Adeno

This is for the PC version :D

Reply Good karma+3 votes
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

MysTiKXD
MysTiKXD

yeah can it work for the xbox and if not can you make one that does please

Reply Good karma Bad karma+1 vote
Adeno Author
Adeno

Hi! Thanks for the interest, but I'm not familiar with modding for consoles like Xbox 360 or PS3 and I don't have the necessary hardware for that unfortunately.

Reply Good karma+1 vote
paul.rostorp
paul.rostorp

Hi, I may have found another bug:
Whenever I dens explosives or throwables, such as mines or flares, all of them are deployed instead of one. It physically only drops one item , but after that all of them are gone from your inventory. For mines you can try to pick it (them) up again and you'll now see in your inventory all your mines but listed as separate objects instead of "25 x Explosive mine" for example.

I also feel more than a few zombies are still going pretty fast...

# using legarmcutshopcollector v5

Reply Good karma Bad karma+1 vote
Adeno Author
Adeno

Thanks, I think I found a fix for the "Use All Throwables" bug, it should be included in the next update :D

As for the other zombies still fast, yeah, it's the same problem as Dead Island 1. Some zombies just refuse to slow down for some reason. A possible solution that I can do is to remove some of the special zombies and just leave the regular ones in the game like I did in the old George Romero mod for the first Dead Island. The downside to this method is that some missions require certain zombies to be killed, otherwise you won't be able to make progress.

I'll just leave this as an extra option in the next update :D

Reply Good karma+1 vote
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Adeno Author
Adeno

Thanks for the input!

The reason why I packed them all in the Data0.pak archive is that I'm having trouble making my mod work from the usual My Documents/Riptide/Out folder, which strangely worked for the original Dead Island game. I think my hard disk problem might have something to do with this (My pc is already 7 years old, yikes!).

Anyway, I'll go make an easily configurable version later similar to my original George Romero mod for the first Dead Island. It seems that the traditional My Documents/Riptide/Out installation that I used before seems to work for some people, so I'll do this for them :D

I'm also going to check those throwable items and figure out a workaround, have fun for now :)

Reply Good karma+1 vote
Adeno Author
Adeno

New update coming in a few hours (or a day). Fixed the new "Use All Throwables" bug and will add the option to remove special zombies from the game. I'll also include the old style installation to the My Document/Riptide/Out folder as another method of using the mod.

Thanks everyone for the suggestions and letting me know about the "Use All Throwables" bug! :D

Reply Good karma+1 vote
Adeno Author
Adeno

Problem solved finally, these fixes and extra features will be implemented on George Romero Riptide Mod V6! :D

Fixed in V6:

- Zombies Not Grabbing Issue Solved:

- Use All Throwable Weapons Issue Solved:

New Features In V6:

1. Fruits, candies, chips will be treated like med packs. Once you pick them up, just press H to drink or eat them.

2. Matrix Mode - You are The One!

3. Exp Choices - 1 exp/kill, 25%, 50%, 75%, 2X, 5X EXP gains.

4. Different Shop Choices - things that go BOOM will be added!

5. Configurable Folder Installation Method

Thanks for your support, V6 will be available in a day or two :D

Reply Good karma+1 vote
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Adeno Author
Adeno

Hi again! I just submitted V6 with features that I posted about as well as important bug fixes! It's just waiting for authorization to be listed here. It can hopefully be found later at Moddb.com .

The youtube video for V6 is up -> Youtube.com

Have fun and I hope V6 gets authorized quickly :D

Reply Good karma+1 vote
Adeno Author
Adeno

VERSION 6 is now available! Please go to the George Romero Riptide Mod V6 -> Moddb.com

Reply Good karma+1 vote
Adeno Author
Adeno

George Romero Riptide Survival Horror Edition V9 will be available here -> Moddb.com :)

Reply Good karma+1 vote
Adeno Author
Adeno

The George Romero Survival Horror Edition V9 Standalone Add-On 1 is now available here -> Moddb.com

Reply Good karma+1 vote
Adeno Author
Adeno

The George Romero Survival Horror Edition V9 Standalone Add-On 2 is now available here -> Moddb.com

Reply Good karma+1 vote
Adeno Author
Adeno

The George Romero Survival Horror Edition V9 Standalone Add-On 3 is now available here -> Moddb.com

Reply Good karma+1 vote
Adeno Author
Adeno

Thank you very much everyone for your support! You all helped me win this competition! Thank you very much for choosing my George Romero Survival Horror Edition mod!

Moddb.com

Reply Good karma+1 vote
Adeno Author
Adeno

The George Romero Survival Horror Edition V9 Standalone Add-On 4 is now available here -> Moddb.com

Reply Good karma+1 vote
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: