Day of Defeat offers intense online action gameplay set in Europe during WWII. Assume the role of infantry, sniper or machine-gunner classes, and more. DoD:S features enhanced graphics and sounds design to leverage the power of Source, Valve's new engine technology.
Basic and Detailed tutorial that explains and shows how to create your costum model From XSI > Texture > SMD > VTF Edit > CQ > Compiling > Source ENJOY!
how to create and compile models from xsi softimage to source
An interview series with the modders turned developers of World War II shooter Day of Infamy.
modception: part 1 – the origins of day of infamy
The Source Filmmaker (SFM) is the movie-making tool built and used by Valve to make movies inside the Source game engine.
introducing the source filmmaker!
After more than 50 releases, the Blender SMD Tools have left beta. Import and export all types of SMD, compile QCs automatically and import DMX with 100...
blender smd tools 1.0 released
A tutorial on how to make your 3D model reskins in the source engine models to glow in the area you want them to. This tutorial requires knowledge of...
how to get 3d models to glow in the correct way
Valve integrated new shaders in the Orange Box Engine, I discovered these and tried to make it work in dod source.
new shaders in dod source
this is for people who dont know how to install skins
install skins
This week we are joined by Gabor from The Curse and Phillip from PlanetPhillip. We talk about a variety of portal maps and Phillip has an announcement...
podcast17 - transmission 11225
In a great late summer afternoon setting, Rive provides a balanced Capture The Flag gameplay where any class will have its use, and many different strategies...
new dods map : rive
This is the second installment of the Creating a Weapon For Source series. This tutorial guides you through the unwrapping and texturing process of the...
creating a weapon for source - part 2
This is a 6 part video tutorial which aims to guide people through the process of creating a weapon model (glock) and compiling it for use by the Half-Life...
creating a weapon for source
A video tutorial which demonstrates how to make a map for the original Day of Defeat modification using the Valve Hammer Editor
dod mapping tutorial
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.