Overhaul mod for veterans, with new balance,less bonfires, atmosfere lighting, enemy placements, items, spells, shiny red blood, new status effects and many others core changes in gameplay.
Mod offer overhaul in many aspect, changed difficulty, status effects, scaling of weapons, reworked infusions, magic using Curse system insteed of mana.
We using many others mods which improve ours, you can see bloodborne weapons from hunter combat, new music, hud ui and more, armor sets, guns and more..
Enemy placement is changed and every map have different atmosfere, because of new lightning in all maps, ceremony too.
To have motivation visit maps againts in ceremony version, we bring some mini bosses into game, which drops unique materials for leveling your weapons ( bonus 2 levels ) and some cool new items.
Bosses have different stats, poise and inflict to player aux effect, some of them have companions. Classes are revamped same as gifts and we have enhanced blood, which is more red - shiny.
Adjusted magic for curse system, lower amount of bolts - arrows, pine resins are much better, covenant farming more easy, because vanilla system is a bit meh.
Hollow infusion provide lifesteal oh will be long list yay..
Visit articles for more information.
Quick overview
- New lighting in all maps which change atmosfere greatly ( many maps are not same as in Hollow Lighting mod ).
- Changed enemy placement, added more enemies, many enemies from different maps are moved to others.
- New Items, weapons from BB, DeS.. Many of them have moveset changed, special buffs, armors etc.
- Shields by default have Weapon Skill, for parry or others WA's you need to infuse shield by any gem.
- Bosses using Hard mod from Cyanic and have increased strength, defences, poise, inflict aux effect or have companions. There's also replaced casual bosses.
- New Frenzy aux effect ( bb inspired ), flame aux effect which block your estus, toxic is much more dangerous, same as frostbite.
- General balance, weapon balance, more harder difficulty.
- Shiny red blood, more advanced than in Pino mod.
- New HUD UI (customized dashima), bloodborne boss music.
- Changed location of some items and added new treasures.
- Rings plus version are available in NG.
- Untended Graves have NPC abyssal enemies like in DS2 Chasm.
- Ceremony version of maps have different lighting and have minibosses with great rewards.
- Upgrade your weapons to +7 unique and +12 normal via unique crystals, dropped from Lord bosses and ceremony minibosses.
- Changed starting classes, gifts.
- More powerfull Pine Resins.
- Spells have no int/faith req, nerfed attunement scaling curve.
- Removed some OP spell buffs or limited.
- Hollow infusion which give you lifesteal, depend on weapon.
- New hostiles NPC's and casual bosses replaced.
- Added 18 new spells from version 2.0
- Added classic poise in version 2.0.
- less bonfires and more..
Important
Use this mod only offline or you will get ban.
By default blockNetworkAccess is 1 (offline) in modengine.ini.
You can use Family Share ( again working ).
Make backup of ur save files and start game with fresh character.
Installation
Copy game folder data to your game data folder ( if you have others mods, just put from game data hollow mod folder to ur game data and write correct adress in modengine ).
Uninstall
Delete row where is "Hollow mod" in modengine.ini or delete all folders etc.
Special Thanks to:
Lenox for BB UI.
Dashima for Minimalistic HUD.
Meowmaritus for beta FXMLRDS3.
Forsakensilver for Hunter Combat mod.
Cyclolock for Darker mod inspiration and core of ours.
UncleBARD for firearms and some BB sets.
MaxTheMiracles for BB weapons.
Papa Appa for Map Studio Addons and his tutorials.
Nexon45 for BB music.
El Fonzo for models.
Cyanic99 for Harder bosses.
TKGP for Yapped.
Katalash for modengine.
Gomp for ESD helpfull tips.
Don't forget Endorse and support this creators and get full version of theirs mods, install them, enjoy.