Dérive - DEMO
DemoThis a functional demo, the earliest stage possible with the intent to massively improve.
This is my happy place. A peaceful island. An unplanned journey through a landscape. Let the subtle aesthetic contours of your surroundings subconsciously direct you. If you search, you will find the mysteries strewn about.
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This a functional demo, the earliest stage possible with the intent to massively improve.
Ever wondered what a 2.5 sided shape looked like? how about a triangular square? A glitch in my shape making program inspired this impossible shape making...
The concept is based on anamorphic optical illusions.The idea of the game is to use simple swipe movements or mouse drag in order rotate the camera (the...
Guide a floating flower on a breeze of your own breath. Dandelion is a short experimental game, controlled by blowing on the microphone. Experience a...
Short horror/psychological thriller created for Ludum Dare 37. The ending was rushed and the narrative contrived but we're happy with it. This is our...
The goal of Hundreds: Grow at least 100 points between the circles in each puzzle. Circles turn red and volatile while being grown and if they collide...
Simple yet amusing FPP puzzler with physics, unlimited bullets, limited graphics, secret extras, poor puns, lousy jokes and a short lesson of Polish...
Looks interesting I will follow that one :)
I agree, thanks!