Inspired by Minecraft, Zelda, Secret of Mana, Monster Hunter, Diablo, World of Warcraft and many more. My aim was to create an infinite, colorful, procedurally generated world, full of adventures, monsters, and mysteries. The result is Cube World, a voxel-based role-playing game.

Oshii says

10/10 - Agree Disagree

This game looks absolutely beautiful and polished for a product that is only in its alpha stage, i have high hopes for this game

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