Earth, 2019. A team of US scientists makes a frightening discovery on an island in the South China Sea, and all contact with them is lost when the North Korean government quickly seals off the area. The United States responds by dispatching an elite team of nanotech-suited Delta Force operatives, and tensions quickly rise to boiling point. But when a massive alien ship reveals itself in the middle of the island, generating an immense force sphere that freezes a vast portion of the area, the two warring factions must unite, fighting epic battles through tropical jungle, flash-frozen wastes, and finally in the heart of the alien ship itself for the ultimate zero-G showdown.
10th Anniversary Edition Textures. Compatible with Crysis/Warhead/Wars and mods, including multiplayer. The mod contains only the textures, materials and objects, so you can use it with any graphic mods, such as BlackFire's Mod Ultimate or Quality Mod :-)
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I like the fact that you tried to keep it as close to the original as possible. Damn this game looks amazing even 10 years later.
How is performance affected?
Is there a way to do the same for Warhead?
It's compatible with Warhead
THX! Man. very nice, good work :)
So what is with the levels folder. Instructions just say copy the .pak files over
For some reason I am getting crashes during gameplay when running those textures with either Crysis or Crysis warhead. I am running the game via 64 bit executable as 32 bit won't even start up for crysis i have to use a command additionally to make the game work on AMD CPU
C:\Windows\System32\cmd.exe /C start "" /affinity FE "O:\SteamGames\steamapps\common\Crysis\Bin32\Crysis.exe" %command%
.
Here are my specs:
- CPU:ryzen 1800x
- Memory: ADATA XPG 3000Mhz 32 GB
- GPU: 1080 TI Nvidia Aorus
- Game installed on a SSD
- MOBO Gigabyte ax370 k5 Gaming Aorus
Same here, It randomly crashes to the desktop for no apparent reason.
Specs -
Core i7 8700K
Titan Xp
16GB memory
Run from a 120GB NVME SSD
I was actually trying the links on the Cryengine forums and then ended up scouring the net to try and find a valid download link, thanks for your hard work :)
I don't see any difference, and yes, what should I do with the levels folder?
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Can this mod be used along the Crysis - Maximum Immersion Mod?
I'm not sure how overlapping textures(If any) works in Crysis, so some clarification would help.
Thank you so much for this!
Thanks for the texture pack, very nice improvement to the vanilla look. Just I had to remove the river_rocks.dds, river_rocks_ddn.dds and river_rocks_spec.dds from zz_New_Textures_1.pak Textures\Terrain\Detail\ as they looked out of place and flatter than the vanilla. For eg at the 1st level dry river path before frozen ship cutscene and relic level opening cutscene. In addition installed the AF+POM mod with forcing AF from driver which makes it even better. Also increased texturesstreampoolsize to 512 which removed the stutters. There is no need of the levels folder since only change is the underwater_sand to underwater_sand_coral material which is rarely used and vanilla one matches better. No crashes so far and working well.
Download's broken :/
Outstanding job! I love it. "alt + enter = window or full screen mode. The MG's on top of the school are not working. Easy fix. No crashes. Great update for Crysis in 2018.
Nitro Arms
Everything is normal on x32, but the x64 game (new game with new profiles), the texture of tree trunks and stones flicker. Please fix this if possible.
I'm having problems with textures and grass popping out. Here's an example. Anyone know how i could fix?
Here's the system config I'm using
40;Crysis - Maximum Immersion Mod
;Kanyhalos - 2016.07.06. @ Budapest, Hungary
;The C means that the custom commands are enabled to execute without any restrictions
c c
cl_crouchToggle=1
;LEVEL OF DETAIL AT DISTANCE: set e_lods=0 to have maximum detail at every distance at a large fps cost
e_lods=0
e_lod_min=0
e_lod_max=3
e_lod_ratio=10
e_view_dist_ratio=80
e_view_dist_ratio_detail=80
e_particles_lod=0.7
e_view_dist_ratio_vegetation=80
e_detail_materials_view_dist_xy=4096
e_detail_materials_view_dist_z=256
;COLOR GRADING: gives somewhat nicer color balance at a large fps cost, default is turned off, set 1 to turn it on if you want
r_ColorGrading=1
r_ColorGradingDOF=1
;SYSTEM SETTINGS: don't touch this
r_driver=DX10
r_edgeAA=2
q_Renderer=3
q_Shader=3
r_TexturesStreaming=0
;DEPTH OF FIELD AND MOTION BLUR
g_dof_ir
g_radialBlur=1
g_dofset_minscale=3
g_dofset_maxscale=3
r_DepthOfField=2
cl_hitblur=1
cl_hitshake=1 r_Moti
;LIGHTING AND SHADOW QUALITY
r_ssao_quality=2
r_ssao_amount=0.4
r_SSAO_darkening=1.3
r_SSAO_blur=4
r_SSAO_blurriness=1
r_TerrainAO_FadeDist=1
r_HDRlevel=0.7
e_max_entity_lights=20
e_dynamic_light=1
r_sunshafts=1
r_BeamsMaxSlices=250 r_EyeAdaptati
r_ShadowJittering=2.5
r_ShadowBlur=3
e_shadows_from_terrain_in_all_lods=1
e_shadows_cast_view_dist_ratio=0.8
e_shadows_max_texture_size=2048 e_shadows_
;ENVIRONMENT QUALITY
e_vegetati
e vegetati
e vegetati
e_cull_veg_activation=70
r_DetailDistance=20
e_water_ocean_fft=1
r_UsePOM=1
r_TexMaxAnisotropy=16
r_GeomInstancing=1
e_particles_thread=1
es_MaxPhysDist=300
es_MaxPhysDistInvisible=35
r_TexturesStreaming=0
Pentium 4
Gtx 400
500mb Ram
Can I run!?!??
its 2019 and you still use pentium 4 with 500mb GPU ram? its really time to upgrade your pc. you coan not even run crysis 1 normally with those specs. let alone modding it
It is 2020 not 2019 also I play Crisis fine at 5fps
Jesus how much more obvious does the sarcasm need to be for you to understand it?
thank you so much,but I found a big problem,your rock textures are too big,like my video and other player's video,my rocks is so bigger than his.Hope you can fix or tell me the way to fix this,thanks.
my video,look at 01:10
his video,look at 0:19