The world has been ravaged by a series of climatic disasters and society is on the verge of total breakdown. Now the aliens have returned, with a full invasion force bent on nothing less than the total annihilation of mankind, starting by trying to rip the heart out of Earth's most iconic city. In New York, terrifying alien invaders stalk the streets and a nightmare plague strikes down the city's myriad inhabitants with brutal epidemic speed. The city's systems are in chaos, its streets and skyline are smashed and in flaming ruin. This is New York City like you've never seen it before. Neither paramilitary law enforcement nor the might of the US military machine can stand against the invaders, and all who choose not to flee are dead men walking. Just to survive in this maelstrom of death will require technology beyond anything any modern soldier has ever seen. One man will inherit that means to survive. One supersoldier, wielding the combat enhancement technology of the future.
Highest Rated (13 agree) 7/10
This game is nothing like the previous Crytek games at all. Much less freedom (smaller levels), an IMO crappy story (after finishing the campaign I still had the feeling I was playing the intro) and it lacks the "WOW!" factor FarCry and Crysis had. The gameplay itself is decent though, so it isn't a bad game per se. It just didn't meet my expectations of a Crytek game. The AI/pathfinding also seems to be buggy at times and some badly placed invisible barriers and bugging scripts ruined the immersion…
Mar 26 2011 by SIGILL