You wake up in a dark alley, not knowing anything. What has happened anyway? You struggle after the truth and answers. Answers you want to know in the darkness and fear, which makes your heartbeat race like violent blows against your head. Where do "they" come from? What has happened? Are you just turning insane? The time is up; you can't stay there reading your smses forever. It's time to head out and find the answers. Cry of Fear is a singleplayer modification of Half-Life 1 which brings you the horror you've always been afraid of. It's a total conversion of Half-Life 1, which means it uses NO Half-Life 1 content or other peoples' files. It's all made exclusively by the developers. It also uses new gaming styles that you will rarely find in Half-Life mods, such as advanced cutscenes and other stuff that will be revealed at a later date.

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pivvott
pivvott

Azum!

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Blue_Dust
Blue_Dust

Don't doubt anything from these guys,see,they've already planned more slots if you find some sort of a bag!

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Sporkeh
Sporkeh

You start with the bag.

You lose the bag along the way.

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@rr4err
@rr4err

Will Simon find his bag again or get another method of carrying items (another bag or something)?

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macacos2
macacos2

Yes, Simon can find a donkey which offers extra inventory space and increased environment awareness.

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Jerkakame
Jerkakame

Bagslap

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D3ads
D3ads

Nice feature, realistic and makes sense!

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Gandbon
Gandbon

(buried)

is that? RESIDENT EVIL?! lol looks great. Makes me want to install Re2. lol this is a half-life mod. well it will come soon!

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DarkSlayer_
DarkSlayer_

Since when Resident Evil is a first person shooter?

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xxx.xxx.xxx
xxx.xxx.xxx

since resident evil gun survivor En.wikipedia.org :)
( it was, maybe build even before or, after RE2 )

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ZANTA_CLAWS
ZANTA_CLAWS

I think it was made after Resident Evil 2, since they mention Leon in the later parts of the game

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sloshedtrain
sloshedtrain

He was referring to item management, you were only allowed to carry certain amount.

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KEEP_IT_UP!
KEEP_IT_UP!

i like.

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Blowball
Blowball

Pretty cool.

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EricFong
EricFong

Realism in Horror lol.

I like it this way, it bring more challenge.

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rex989
rex989

very silent hillish

..but isn't 6 slots a bit few?

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HEVIS
HEVIS

Six sloths sounds just fine, I really don't think you would really need more.

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rex989
rex989

well, i was thinking of like in RE2 where a shotgun takes 3 slots and a revolver takes 2 slots

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dave_5430
dave_5430

So... you 'lose' the bag.

What kind of a **** slap are you pulling on us here?

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claytonian
claytonian

The one where the game gets hard.

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Some-Dingus
Some-Dingus

Okay I don't get why you should loose it. More or less I would just make it a secret item.

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Garion
Garion

So the items u got in the bag before lose it are screwed i see.

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xXMaNiAcXx
xXMaNiAcXx

I'd like to know what that large slots under the others are, if it isn't going to spoil anything. Also, great job, I really wouldn't like to lose my bag!

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Fox2503
Fox2503

It's the description/info box of the selected items. You can see it at the 7 min gameplay =)

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bassetfilms
bassetfilms

will you get the bag back later in the game?

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HEVIS
HEVIS

Uh sorry for double post! Dont know how that happened :(

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Regol1th
Regol1th

**** me, this game is gonna be good.

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da_lawl_man_of_grace
da_lawl_man_of_grace

Even resident evil had more......>.>

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Prowler445
Prowler445

sheeeet

Do you ever get the bag back after losing it?

Looks really pro guys

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beccthewreck
beccthewreck

Looking good.

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Foxtrop
Foxtrop

6 slot are a ok

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aerozol
aerozol

Looks like the community is pretty interested in this bag. Maybe a sub-plot starring only the bag would be cool? Jokes, looks good (;

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AlekZanDer
AlekZanDer

6 slots is little space. But 3 slots... This is going to get hard.

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Fleshfeast
Fleshfeast

Too bad he can't put one item in his hood when he's not wearing it.

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tomaspesce
tomaspesce

i think 6 slots are fine. i don't like the idea of loosing the bag, but in a cutscene when you left it to rest and then you have to scape quick.. maybe can be much more realistic and fine... sry my english! :D

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-=Zombine3D=-
-=Zombine3D=-

I hope there'll be " the sword of sadizm "!!!

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ptc5010
ptc5010

My biggest fear here is that when you lose the bag, inventory management will become somewhat frustrating. In the recently posted video for example, you have to drop your lantern to do something else. I'm sure it won't be a problem in the end though.

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noob-killer
noob-killer

hm, will this inventory switch every damn minute of gameplay cause some bugs? I mean even if you ll drop your inventory somewhere in the hole by mistake...

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Sporkeh
Sporkeh

Yeah.

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nopushbutton
nopushbutton

i'm sure they'll implement plenty of holes. Also, moving holes which predict where Simon drops items.
Although, I'm sure it will be fine; as you can see in the lower screens the only thing Simon really needs is drugs.

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Jpmerida
Jpmerida

Kids.... don't do drugs.

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Ssstalker
Ssstalker

HEY GUYS I'M CARRYING 6 KEYS LOL MY BAG AND POCKETS ARE ALL FULL

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Boogiepingas
Boogiepingas

SIX ************* KEYS

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Eoks
Eoks

After short break i see 25 updates on my account. Great Scott. I look them up, see CoF update. My wisdom has been augmented.

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shadowdude1
shadowdude1

can Simon bleed out in bag while traveling by train ?

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Some-Dingus
Some-Dingus

Hmm I guess it's technically 6 to 9 with bag or 3 to 6 without just cause the equip area but idk if you can use 3 items at the same time.

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Sporkeh
Sporkeh

You can carry up to 12 bags with you, giving you a total of 72 item slots.

True story.

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Vosla
Vosla

Dynamic inventory space ? And the whole idea put into action in good old Half-Life... nice coding!

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Description

This picture explains why you only have 3 inventory slots in the 7 min gameplay video.