We're all currently working on an IndieJam project but I just wanted to let everyone know that patch 0.2.4 is out. This is the last patch before the "big one". It can be downloaded through the updater or here:
Downloads.sleepystudios.com
Changelog:
0.2.3 --> 0.2.4
# GRAPHICAL CHANGES
- Gave the player sprite some clothes.
- Changed font of the world names in the world selection menu.
# CHANGES
- Days are now around 10 mins long.
- Bears now become plagued bears.
- Rabbits become blood rabbits.
# FIXES
- Villagers appearing in dungeons.
- Chests spawning outside dungeon rooms.
- Fixed villages (to an extent).
# ADDITIONS
- Tentative day/week system.
- Tentative torch system.
- New font (to be used in certain areas).
- Escape to view options.
- Travelling merchant.
- Tentative inventory system.
- Mode scaling.
- Permadeath on all modes.
- Added corners to stone floors on houses.
As you can see, animals become their "evil" form now instead of becoming zombies (villagers now become zombies). Here's a screenshot:
Oh by the way, you can follow our IndieJam progress for this weekend here:
Pbcrazy.tumblr.com
YAY :D