Crawle is a sandbox dungeon-crawler with a focus on realistic survival featuring mechanics such as sanity, hunger, thirst, energy and diseases.

Post news Report RSS [Development] 3/3/12

We're all currently working on an IndieJam project but I just wanted to let everyone know that patch 0.2.4 is out. This is the last patch before the "big one".

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We're all currently working on an IndieJam project but I just wanted to let everyone know that patch 0.2.4 is out. This is the last patch before the "big one". It can be downloaded through the updater or here:
Downloads.sleepystudios.com

Changelog:
0.2.3 --> 0.2.4
# GRAPHICAL CHANGES
- Gave the player sprite some clothes.
- Changed font of the world names in the world selection menu.

# CHANGES
- Days are now around 10 mins long.
- Bears now become plagued bears.
- Rabbits become blood rabbits.

# FIXES
- Villagers appearing in dungeons.
- Chests spawning outside dungeon rooms.
- Fixed villages (to an extent).

# ADDITIONS
- Tentative day/week system.
- Tentative torch system.
- New font (to be used in certain areas).
- Escape to view options.
- Travelling merchant.
- Tentative inventory system.
- Mode scaling.
- Permadeath on all modes.
- Added corners to stone floors on houses.

As you can see, animals become their "evil" form now instead of becoming zombies (villagers now become zombies). Here's a screenshot:

User Posted Image

Oh by the way, you can follow our IndieJam progress for this weekend here:
Pbcrazy.tumblr.com

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brodur
brodur - - 184 comments

YAY :D

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