Crate Before Attack is a multiplayer game where frogs combat their friends while navigating a landscape with their sticky tongues. It is a hybrid of a realtime and turn-based game.

Game highlights are:

  • Grappling hook focused gameplay;
  • Fun physics;
  • Procedural animation;
  • Online and local multiplayer.

The game is in early development but is already playable online at CrateBeforeAttack.com

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I am working on improving AI and it is now able to both attack and retreat:



Here is an earlier visualization of AI decision tree:



It is also able to play Race mode:

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For those who are into grappling-games: @sbuggames has released Webbed couple days ago. Motion and weaving mechani… T.co

Sep 13 2021

RT @reduzio: The video game industry has been allowed to thrive because developers, large and small, always had an open mind abo… T.co

Sep 8 2021

Halt.software

Mar 6 2021

Implemented racing against ghosts of other players and preview of race results as a histogram. #indiedev #gamedevT.co

Oct 25 2020

RT @JCGT_announce: Jarzynski and Olano, Hash Functions for GPU Rendering. Jcgt.org T.co

Oct 18 2020

RT @ozkriff: miniquad & macroquad are amazing additions to the #rustlang #gamedev ecosystem: they're simple, easy to modify, ext… T.co

Oct 13 2020

RT @RenderDoc: RenderDoc v1.9 includes Vulkan shader debugging and pixel history support, as well as a number of other improvement… T.co

Sep 24 2020