Cradle features a groundbreaking fast-paced system for melee combat driven by your intent and purpose. When you attack in Cradle it is not a stand-in for a random number generator, the actual strike of your weapon is what determines damage. Cradle’s highly responsive attack and movement systems provide unprecedented control and fluidity in player movement and combat. In Cradle, you fight with your wits and your reflexes, not dice.
We have heard the fan feedback on our visuals, and in response have updated our in-game Titanwood shots. The changes are reflected in both the campaign video and the screenshots featured on the page.
We apologize for the poorer quality of our initial imagery. The error occurred due to a version control issue wherein atmospheric settings failed to transfer properly from one version to the other. The individual responsible is currently fending off the Swamp Stalker with a broomhandle.
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