Critical Point: Incursion is a standalone game created with Epic Games' Unreal Development Kit. Incursion is a semi-realistic, arcade-like first-person shooter combining tactical gameplay with arcade-style speed.Utilising a wide variety of modern weaponry and set in fantastically rendered locations, the Mercenaries and Special Forces meet at a critical point! In a rush-based mode as seen in first-person shooters such as CoD4, Battlefield 3, Counter Strike and TO:AoT, teams are given level-specific objectives in round-based scenarios! CP:I is aimed at a large player base, offering a huge platform for competitive clan and league play, allowing individuals to shine and capture their glory regardless of how many hours they have played. It accentuates skill vs luck, aiming vs spraying, etc. We differ from the competition by having no unlockables, no RPG's, claymores, tanks, jets or other vehicles. Just PURE infantry combat action!!
This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.
Programmers located Anywhere.
Posted by Tactical-assault.com on
Tactical Assault is currently looking for a programmer to develop an Artificial Intelligence system for our semi-realistic first person shooter game.
You will be required to design and develop a rule based system to control how the AI bots and hostages interact with humans depending on a variety of game scenarios and actions, as well as operating in an unpredicted fashion.
We already have a great team from a variety of backgrounds and disciplines, if you believe you can help us in this area then we would be glad to hear from you with details on your background and experiences.
Send a mail to email@example.com or hit the apply button on Tactical-assault.com then the "programmer" menu.