Counter-Strike: Source port of Nuketown map, from Call of Duty: Black Ops.
Just decided to try to make this in CS:S as my first real map for the source engine, watching my friends play Black Ops, and this seemed like the easiest map to port.
I know it could be a lot better and many issues, including the quality/presentation of the carepackages, custom textures, better/origininal models by me, etc, will be improved in the final version.
Thanks for taking a look!
CT
= )
NOTE: I'm willing to make ANY changes to the map if you'd like to throw it on a server. I HAVE NOT had much opportunity to test so i know there are many bug/issues i probably don't even know about!
Bug reports and anything else, contact:
=======================================
Steam: captain0terror@gmail.com
gmail: captain0terror@gmail.com
MSN: captain0terror@hotmail.com
Full README(Best viewed in Notepad!)
More images, information, and the HL2DM port(EXACTLY the same as the CS:S version, except it has DM and TDM spawns, and deathmatch weapons), Visit Here .
This is looking pretty good. Look's very similar aside from the fact that they're completely different engines.
is this GG_Evil_Nuketown?
No, this is not evil nuketown.
Evil Nuketown is a remake of dafatcat's nuketown remake, or in other words, a remake of a remake. =)
For more screenies and info, click here: Twhl.info .