A new roguelike-like game with a twist: attack dungeon mobs by estimating a random number counting down to 0. The closer your guess, the more damage! Every time you encounter a mob, a random number counts down to 0 (and below). After 1 second, the timer disappears and you have to count for yourself. As soon as you estimate the timer to be around 0, you click and attack the mob. The closer your estimation is, the more damage you deal!

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Latest posts from @counttodeath

Time for Screenshot Saturd... Oh. #MarketingMonday, it is! Preview of the new HUD! Imgur.com #gamedev

Apr 14 2014

Finished a few projects, now I can take on Count to Death again! Updated the HUD yesterday, now aiming for improved replayability! #gamedev

Apr 14 2014

"Warrior: is very strong, high vitality but toast. Speak skills lack. Hero: Hulk." Must have been quite drunk when I wrote this. #gamedev

Apr 7 2014

Which kind of boss would you prefer: a lazy, vodka-drinking but prosperous king or permanently confused, unenthusiastic Death? #gamedev

Apr 7 2014

Finished a new dungeon just in time for #screenshotsaturday - the floor is literally lava! #gamedev #indiedev T.co

Apr 5 2014

RT @jamielowesdev: Come on people. Bring on the screen shots! #gamedev

Apr 5 2014

Wizards should be present in all rpg games! #gamedev #indiedev #roguelike T.co

Apr 4 2014