Core Miner is combat-free space mining game. It is a peaceful experience and allows you to take your time to explore a procedurally generated world and search for valuable minerals to sell. You take on the role of a regular industrial worker trying to make a living – no, a fortune – doing the risky job of mining in the Core. This game is a solo indie project.
Core Miner is combat-free space mining game. It is a peaceful experience and allows you to take your time to explore a procedurally generated world and search for valuable minerals to sell. You take on the role of a regular industrial worker trying to make a living – no, a fortune – doing the risky job of mining in the Core.
Here is a trailer, for your viewing pleasure!
Balancing a game that you play day in and day out is probably not a good idea. This is a problem I have ran into as a Solo developer.
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I'll release a demo with the PC versions release.
is there a free demo or sth?
Fun times ahead! I'll be submitting my game to Apple soon for iOS. I wonder how long the accept / reject process takes? Hopefully there's nothing in my game that doesn't fit with iOS conventions
I have had lots of great feedback about the game. The first (small) content patch for will be coming out soon. It will include new touch controls and controller support as well as a bunch of fun tweaks.
Core Miner will be getting an update soon. It will include; much improved controls, Hungarian language support and a few other sneaky features!
I'm currently working on a bit of optimization at the moment. I distracted myself by working on a prototype for Carrier Commander. It was fun to work on, but possibly procrastinating from finishing Core Miner.
I'm hoping to get some help from a friend for a promotional video for Core Miner this week.
I have added a page for Core Miner, Utilityfunction.co.uk
I'll be putting updates and other info on that site when relevant, but the info will probably end up here too.