Core of Innocence is a platform adventure game in a similar vein to Castlevania: Symphony of the Night. It currently features 49 weapons, over 250 pieces of equipment, 18 spells, and several 'key items' to aid you on your journey. The mapping system is similar to that of Castlevania: SotN and Super Metroid so tracking your location and explored areas is a little easier. Core of Innocence consists of eight areas, each with its own theme of unique monsters and environmental hazards and bosses. There will be 18 quests in game to fill in the story along the way and to provide equipment upgrades to the player as they progress through the game. Otherwise the world is pretty much entirely open, only limited by lack up key item upgrades for movement such as double jump or cat form for climbing walls. Be warned though, there is some nudity in game so it is aimed towards the adult/mature crowd, but there are options to disable most of it should you want to.

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Core of Innocence has been released!

Core of Innocence has been released!

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I'm happy to announce the release of Pudding Hat Games' flagship title, Core of Innocence!

Core of Innocence - Milestone!

Core of Innocence - Milestone!

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We recently hit a big milestone in Core of Innocence! All sixty base enemy types complete!

Core of Innocence - update 3/13

Core of Innocence - update 3/13

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Big news on the graphical updates on the backgrounds for the game! Also, Kickstarter ends in 1 week!

Core of Innocence - update 2/28

Core of Innocence - update 2/28

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Alpha build 260 released to the test group, this one includes lots of enemy debugging and engine tuning!

Core of Innocence - update 2/21

Core of Innocence - update 2/21

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Quick update about current going-ons with Core of Innocence! Also, Kickstarter.

Hello Everybody!

Hello Everybody!

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I've been lurking for a while now and figured it was time to get my project listed, so here is my game "Core of Innocence" and where it is at in the development...