Contagion isn't your average Zombie Shooter but instead takes a more realistic and different approach to the popular genre with unique characters, environments, weapons, items, and a built in system that makes every round completely unpredictable with resources, objectives, and paths ever changing. From the creator of Zombie Panic: Source Brian "Tatsur0" Comer we introduce it's spiritual successor.

Post news Report RSS Contagion - Full Release out now!

Contagion has removed it's training wheels and ditched the safety of "Early Access" and has pushed out a large update hidden away for Full Release!

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We're excited to announce that Contagion is no longer in Beta or "Early Access" anymore but now a Newly Released Full Game! We're very excited but of course nervous though the reception has been very positive and we hope to keep it so as we are working on releasing quite a bit throughout the week and the Contagion SDK this Sunday for our modding community! We'd also like to share (we know the animation is a bit off but this has more to do with the fact that we've finally bridged the gap between Non-Valve Games and SFM) our Cinematic SFM Release Trailer. We hope you enjoy! For those who are/were big in the modding scene the Music is done by our very own Ed Harrison (NeoTokyo)!


Contagion - Full Release
Contagion - Full Release
Contagion - Full Release
Contagion - Full Release

Release being the big deal that it is we decided to go big with a competition that would launch with the release of Contagion! We've done all kinds of challenges/competitions and they tend to rarely connect with enough users so we wanted to do something that pretty much everyone could partake in with a fairly equal shot at winning. We're currently holding an Official Contagion - Let's Play Competition with prizes exceeding $12,500 USD. All you need is a copy of Contagion and a Youtube account. Check out this instructional video for more information and/or visit Contagion-game


We started so small so long ago, then came ModDB and things picked up, ZPS grew into a very popular mod but couldn't have happened without Twilight and Rhone from ZP1, and now we've got Contagion on IndieDB which took 2nd place after Starbound. We've got a great community and a great place we all call home whether it be ModDB/IndieDB/SlideDB. Want to thank everyone here for those that showed their support and made this possible. To some it's not a big deal but for us our first Fully Released Indie title means a great deal. Thank you!


-The Contagion Team

Comments
Lacedaemonius
Lacedaemonius

I miss the original Zombie Panic

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Tatsur0 Author
Tatsur0

As do I. Great times during testing and after. Human bridges/ladders, goldsrc brilliance, and a great deal of nostalgia.

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Dr.Goupyl
Dr.Goupyl

It doesn't feel like a "full release" to me, there's still much to do...
Characters animations looks silly for example.
Maybe you should have extend the beta.
PS Medve: now there's two of it

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Tatsur0 Author
Tatsur0

Contagion may be Full Released but we have our budget set aside to continue working on the game for a good long time while including our Free DLC (New characters, weapons, maps, and game-modes). This may or may not help - Steamcommunity.com

Animations are limited by the current system but we're working on a more advanced layer system for the 1000+ Player/AI Survivor and Zombie animations that we will continue to add in with our updates like the SDK for our modders this Sunday. We couldn't hide behind "Early Access" forever and are use to ppl ignoring the AAA bugs and forgetting we don't have their numbers or budget. Still I understand your view point and promise you won't feel that way for long. We're quite dedicated.

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Dr.Goupyl
Dr.Goupyl

I can understand that and this is why i donated for the game but unfortunately some won't...

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Tatsur0 Author
Tatsur0

We understand that to and will do our best to be patient, explain, and leave it to them to understand or not. Can't force ppl to understand.

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Renay
Renay

There needs to be a survival mode playable on all maps, where survivors just try to hold out as long as possible.

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Tatsur0 Author
Tatsur0

That would be Flatline a gamemode coming out in our first free DLC later this year :)

Reply Good karma+3 votes
Hollow_
Hollow_

This game looks amazing, I would buy it. But it's a shame that my pc does not meet minimum requirements

Here I leave.

SPANISH:

Requisitos mínimos:

Sistema operativo: Windows 7 32/64-bit / Vista 32/64

Procesador: 2.4 GHz Intel Dual Core procesador
Memoria: 4 GB RAM
Tarjeta gráfica: tarjeta de video compatible con DirectX 9 y Shader model 2.0 de 256 MB: ATI X800, NVidia 6600 o superior
DirectX: 9.0c
Disco duro: 7 GB de espacio libre
Sonido: DirectX 9.0c Compatible
Ratón y teclado.
Otros requerimientos: Conexión a Internet de banda ancha

Requisitos recomendados:

Sistema operativo: Windows 7 64-bit / Vista 64-bit
Procesador: 2.4 GHz Intel Dual Core procesador
Memoria: 8 GB RAM
Tarjeta gráfica: tarjeta de vídeo compatible con DirectX 9 y Shader Model 3.0 con 512 MB: ATI X1600, NVidia 7600 o superior
DirectX: 9.0c
Disco duro: 7 GB de espacio libre
Sonido: DirectX 9.0c Compatible
Ratón y teclado.
Otros requerimientos: Conexión a Internet de banda ancha

ENGLISH:

Minimum requirements:

Operating System: Windows 7 32/64-bit / Vista 32/64
Processor: 2.4 GHz Intel Dual Core processor
Memory: 4 GB RAM
Graphics card: video card compatible with DirectX 9 and Shader model 2.0 256 MB ATI X800, NVidia 6600 or better
DirectX: 9.0c
Hard Disk: 7 GB of free space
Sound: DirectX 9.0c Compatible
Mouse and keyboard.
Other Requirements: Internet Broadband

Recommended requirements:

Operating System: Windows 7 64-bit / Vista 64-bit
Processor: 2.4 GHz Intel Dual Core processor
Memory: 8 GB RAM
Graphics card: compatible video card with DirectX 9 and Shader Model 3.0 with 512 MB ​​ATI X1600, NVidia 7600 or better
DirectX: 9.0c
Hard Disk: 7 GB of free space
Sound: DirectX 9.0c Compatible
Mouse and keyboard.
Other Requirements: Internet Broadband

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Yamorimlo
Yamorimlo

I have a worse computer than you, and yet I run it fine. It just takes some tinkering to get the game to maximum performance.

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Renay
Renay

I almost reach the minimum requirements. Playing on a laptop, the only times I have trouble are on Barlow Square :(

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Tatsur0 Author
Tatsur0

We are always optimizing and hope we can help you in the future that will no longer be the case. We've done so much to allow a so much more than was originally locked and optimized it so that systems that don't meet requirements can still run it and some at higher settings than expected. I can't promise anything other than we will do our best to further improve all things Contagion :)

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MARiN3
MARiN3

Awesome Game !!

But I hope there will be some performance updates, my system is really low but i got 4GB RAM now (3,25 because of 32Bit limitation)

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Tatsur0 Author
Tatsur0

Always working to boost performance, optimizing the game, and including more options allowing users to play with it to find their sweet spot.

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crowhitewolf
crowhitewolf

It is a great game, but it just doesn't feel like it got out of early acess, if compared to DayZ for example, which is still in it's early alpha stages and still provides a very satisfactory feel.

But Contagion is going great so far, so I wish you good luck with the budget!

And just a question. Will you ever add a customizable character? Or will it remain in selectable ones? I am just asking as it seems perhaps easier to spend a bit more time on making different variations for male and female characters, human or zombie, to make a very randomized hordes or make the survivors a bit more individual.

And will there ever be a larger city map to survive on? Would be great because Contagion is realistic compared to most zombie games, like L4D, but lacks the size and exploration.

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