My debut game is live on Steam Greenlight as of this morning, and I don't mind telling you I'm going a little crazy already. It's been such a long journey, working silently at my own pace: To suddenly go public and have my baby scrutinized and vetted by the gaming public is a nerve-wracking experience to say the least.
I'm not promising anything I can't deliver, so I'm confident that anyone who thinks they'll like my game ultimately will. Even so, after investing a few thousand hours in a single project, nothing could've prepared me for the exhilaration and anxiety of clicking that little green Submit button.
I'm not sure what to expect from IndieDB. To be honest, I'm not sure what to expect from anything, period. I'm operating a blog on my website (and I'm getting pulled in different directions by different sites and responsibilities), but I'm going to make an effort to keep an active presence here too.
If you dig my work, please tell a friend! You could really change my life. No joke!
Thanks for sharing your time,
-Mike J.