Conquest of Elysium 3 is an old school fantasy strategy game. You explore your surroundings conquer locations that provides the resources you need. Resources needed vary much depending on what character you are, e.g. the high priestess need places where she can gather human sacrifices, the baron needs places where tax can be collected and where iron can be mined. These resources can then be used for magic rituals and troop recruitments. The main differentiator for this game is the amount of features and special abilities that can be used. The game can be played on Windows, Linux (x86 and raspberry pi) and Mac OSX (intel and powerpc).

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Scenario Design Tips (Games : Conquest of Elysium 3 : Forum : Map & Scenario Design : Scenario Design Tips) Locked
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vladikus
vladikus The Lazy One
Mar 6 2012 Anchor

Instead of using flags to trigger events where a player steps on a square, use comlocevent with a radius of 0. If you want the trigger to set off for any commander that rests on the square, then don't enter a name between the quotation marks. For example,

comlocevent <x> <y> <player> <radius> "cmdr name" <event code>
comlocevent 37 3 0 0 "" 7 0 "You set off a trigger."

Use flags in instances when you want multiple tiles for the same trigger.

Edited by: vladikus

Mar 6 2012 Anchor

Doesnt that use a player number? So it would only be a commander of that player?

Or is that one of those where -1 can be used to mean ANY player?

vladikus
vladikus The Lazy One
Apr 16 2012 Anchor

With maybechainevents, you can set a random event to possibly happen on whatever turn. For instance, here is an event that has a 20% chance of occurring on turn 4:

turnevent 4
maybechainevent 20 <event code...>

In other words, don't forget that it is possible to leave off the event code for a turnevent in order to make a probable event.

About the earlier post, I did use a single player number (intentionally, but then I realized that I wrote my post incorrectly), I still haven't checked to see if -1 worked in this case. May have to do that sometime.

Edited by: vladikus

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Slackware 14.0
Debian 6.0.6

Dec 22 2012 Anchor

Im seeing more and more maps that "fix" things (basically like a one-time use MOD of the game).

Where are Quests? the Rewards? the World Events? the Campaigns? the Scenarios?
I see a lot of Dom3 players who are doing mods.
Where is the Steaming Horde? the people coming from games that already had RPG campaigns, and team play.

Here are some links I am using for inspiration. Id be happy if someone showed me up.

Descent into the Dark
Boardgamegeek.com

DnD
Boccobsblog.wordpress.com

Dominions 3
Dom3minions.com

Edited by: gp1628

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