Conquest of Elysium 3 is an old school fantasy strategy game. You explore your surroundings conquer locations that provides the resources you need. Resources needed vary much depending on what character you are, e.g. the high priestess need places where she can gather human sacrifices, the baron needs places where tax can be collected and where iron can be mined. These resources can then be used for magic rituals and troop recruitments. The main differentiator for this game is the amount of features and special abilities that can be used. The game can be played on Windows, Linux (x86 and raspberry pi) and Mac OSX (intel and powerpc).
Thread | Author | Posts | Last Post | |
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Map & Scenario Design | New Thread | |||
Market Village (206) appears as sea on map load? | Ballbarian | 3 |
Ballbarian - read
May 20 2013 |
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Trigger Examples (that actually work) | gp1628 | 1 |
gp1628 - read
Dec 26 2012 |
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Question About Question Mark Terrain | vladikus | 2 |
gp1628 - read
Dec 23 2012 |
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Scenario Design Tips | vladikus | 4 |
gp1628 - read
Dec 22 2012 |
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Question about editing income for players on the map | Desuronaut | 5 |
Desuronaut - read
Jun 3 2012 |
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Questions @Edi (or illwinter) about the map commands | jtrowell | 5 |
jtrowell - read
Feb 28 2012 |
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Scenario Template | vladikus | 1 |
vladikus - read
Feb 25 2012 |
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Maps | onomastikon | 5 |
gp1628 - read
Feb 25 2012 |
A place to discuss map and scenario design, tips, tricks and event building. Map and scenario tutorials belong here too.